diff -r a446eafcddeb -r e704706008d4 project_files/frontlib/model/cfg.h --- a/project_files/frontlib/model/cfg.h Thu Jul 05 22:22:48 2012 +0200 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,118 +0,0 @@ -/* - * Hedgewars, a free turn based strategy game - * Copyright (C) 2012 Simeon Maxein - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - */ - -/** - * Data structures for game scheme information. - */ - -#ifndef CFG_H_ -#define CFG_H_ - -#include - -// TODO: cfg/config -> scheme - -typedef struct { - char *name; - char *engineCommand; - bool maxMeansInfinity; - bool times1000; - int min; - int max; - int def; -} flib_cfg_setting_meta; - -typedef struct { - char *name; - int bitmaskIndex; -} flib_cfg_mod_meta; - -/** - * The order of the meta information in the arrays is the same as the order - * of the mod/setting information in the net protocol messages. - */ -typedef struct { - int _referenceCount; - int settingCount; - int modCount; - flib_cfg_setting_meta *settings; - flib_cfg_mod_meta *mods; -} flib_cfg_meta; - -typedef struct { - int _referenceCount; - flib_cfg_meta *meta; - - char *name; - int *settings; - bool *mods; -} flib_cfg; - -/** - * Read the meta-configuration from a .ini file (e.g. which settings exist, - * what are their defaults etc.) - * - * Returns the meta-configuration or NULL. - */ -flib_cfg_meta *flib_cfg_meta_from_ini(const char *filename); - -/** - * Increase the reference count of the object. Call this if you store a pointer to it somewhere. - * Returns the parameter. - */ -flib_cfg_meta *flib_cfg_meta_retain(flib_cfg_meta *metainfo); - -/** - * Decrease the reference count of the object and free it if this was the last reference. - */ -void flib_cfg_meta_release(flib_cfg_meta *metainfo); - -/** - * Create a new configuration with everything set to default or false - * Returns NULL on error. - */ -flib_cfg *flib_cfg_create(flib_cfg_meta *meta, const char *schemeName); - -/** - * Create a copy of the scheme. Returns NULL on error or if NULL was passed. - */ -flib_cfg *flib_cfg_copy(const flib_cfg *cfg); - -/** - * Increase the reference count of the object. Call this if you store a pointer to it somewhere. - * Returns the parameter. - */ -flib_cfg *flib_cfg_retain(flib_cfg *cfg); - -/** - * Decrease the reference count of the object and free it if this was the last reference. - */ -void flib_cfg_release(flib_cfg* cfg); - -/** - * Retrieve a mod setting by its name. If the mod is not found, logs an error and returns false. - */ -bool flib_cfg_get_mod(flib_cfg *cfg, const char *name); - -/** - * Retrieve a game setting by its name. If the setting is not found, logs an error and returns def. - */ -int flib_cfg_get_setting(flib_cfg *cfg, const char *name, int def); - -#endif /* CFG_H_ */