diff -r 4c1041eef577 -r eddea6bca770 hedgewars/GSHandlers.inc --- a/hedgewars/GSHandlers.inc Sat Jan 01 14:23:39 2011 +0100 +++ b/hedgewars/GSHandlers.inc Sat Jan 01 14:26:50 2011 +0100 @@ -600,7 +600,7 @@ // move back to cloud layer if yy > cWaterLine then move:= true else if ((yy and LAND_HEIGHT_MASK) <> 0) or ((xx and LAND_WIDTH_MASK) <> 0) then move:=true - // Hog encountered + // Hog/Object encountered else if ((Land[yy, xx] and $FF) <> 0) then move:=true // Solid pixel encountered else if (Land[yy, xx] > 255) then @@ -648,15 +648,14 @@ for px:= 0 to Pred(s^.w) do if ((((yy + py) and LAND_HEIGHT_MASK) = 0) and (((xx + px) and LAND_WIDTH_MASK) = 0)) and ((Land[yy + py, xx + px] and $FF) = 0) then begin + Land[yy + py, xx + px]:= Land[yy + py, xx + px] or lfObject; if (cReducedQuality and rqBlurryLand) = 0 then begin LandPixels[yy + py, xx + px]:= addBgColor(LandPixels[yy + py, xx + px], p^[px]); - Land[yy + py, xx + px]:= Land[yy + py, xx + px] or lfObject; end else begin LandPixels[(yy + py) div 2, (xx + px) div 2]:= addBgColor(LandPixels[(yy + py) div 2, (xx + px) div 2], p^[px]); - Land[(yy + py) div 2, (xx + px) div 2]:= Land[(yy + py) div 2, (xx + px) div 2] or lfObject; end; end else allpx:= false;