diff -r e13b9054316b -r eff1a080cf40 hedgewars/uGearsRender.pas --- a/hedgewars/uGearsRender.pas Sun Jun 02 17:19:07 2019 +0200 +++ b/hedgewars/uGearsRender.pas Sun Jun 02 17:34:47 2019 +0200 @@ -840,7 +840,7 @@ amSeduction: if ((Gear^.State and gstMoving) = 0) then begin DrawSpriteRotated(sprHandSeduction, hx, hy, sign, aangle); - DrawCircle(ox, oy, 248, 4, $FF, $00, $00, $AA); + DrawCircle(ox, oy, cSeductionDist - 2, 4, $FF, $00, $00, $AA); end; amVampiric: DrawSpriteRotatedF(sprHandVamp, hx, hy, (RealTicks div 125) mod 4, sign, aangle); amRubber, @@ -886,7 +886,7 @@ amLandGun: DrawSpriteRotated(sprHandLandGun, hx, hy, sign, aangle); amIceGun: DrawSpriteRotated(sprIceGun, hx, hy, sign, aangle); amResurrector: if ((Gear^.State and gstMoving) = 0) then - DrawCircle(ox, oy, 98, 4, $F5, $DB, $35, $AA); // I'd rather not like to hardcode 100 here + DrawCircle(ox, oy, cResurrectorDist - 2, 4, $F5, $DB, $35, $AA); amFirePunch: DrawSpriteRotatedF(sprFirePunch, hx + 6 * sign + 1, hy - 5, (RealTicks div 50) mod 16, sign, 0); end;