diff -r 91697da092ff -r f6fc84c55bfa share/hedgewars/Data/Scripts/Multiplayer/Battalion.lua --- a/share/hedgewars/Data/Scripts/Multiplayer/Battalion.lua Sun May 14 16:24:45 2017 +0200 +++ b/share/hedgewars/Data/Scripts/Multiplayer/Battalion.lua Sun May 14 16:27:38 2017 +0200 @@ -160,7 +160,7 @@ variants[varName]["helpers"] = {amTeleport, amJetpack} variants[varName]["special"] = false -varName = "Air-General" +varName = "Air General" variants[varName] = {} variants[varName]["chance"] = 5 variants[varName]["hat"] = "war_desertofficer" @@ -1512,7 +1512,7 @@ -- If we are not on points mode, we start randomizing everything if mode ~= 'points' then if GetGameFlag(gfBorder) or MapHasBorder() then - variants["Air-General"] = nil + variants["Air General"] = nil variants['Athlete'] = nil end @@ -1537,8 +1537,8 @@ -- We are in points mode, setup other weapons elseif mode == 'points' then --variants['King']['chance'] = 0 - --if variants['Air-General'] ~= nil then - -- variants['Air-General']['chance'] = 0 + --if variants['Air General'] ~= nil then + -- variants['Air General']['chance'] = 0 --end -- Translate [ammo] -> points to [points] -> {ammo1, ammo2} @@ -1649,7 +1649,7 @@ elseif mode == 'points' then txt = txt .. " |" txt = txt .. loc("--- Points ---").."|" - txt = txt .. loc("Variants: King and air general are disabled").."|" + txt = txt .. loc("Variants: Kings and air generals are disabled").."|" txt = txt .. string.format(loc("Weapons: Each team starts with %d weapon points"), pointsWepBase).."|" txt = txt .. string.format(loc("Helpers: Each team starts with %d helper points"), pointsHlpBase).."|" txt = txt .. string.format(loc("Turns: Refill %d weapon and %d helper points|and randomize weapons and helpers based on team points"), pointsWepTurn, pointsHlpTurn).."|"