diff -r 65602f1ef0f8 -r f77bb02b669f QTfrontend/hwform.h --- a/QTfrontend/hwform.h Mon Jan 30 23:20:28 2012 +0100 +++ b/QTfrontend/hwform.h Mon Jan 30 17:32:18 2012 -0500 @@ -55,152 +55,153 @@ class HWForm : public QMainWindow { - Q_OBJECT + Q_OBJECT -public: - HWForm(QWidget *parent = 0, QString styleSheet = ""); - Ui_HWForm ui; - static GameUIConfig * config; - static QSettings * gameSettings; // Same file GameUIConfig points to but without the baggage. Needs sync() calls if you want to get GameUIConfig changes though - void updateXfire(); - void PlayDemoQuick(const QString & demofilename); - void exit(); - void setButtonDescription(QString desc); - void backDescription(); + public: + HWForm(QWidget *parent = 0, QString styleSheet = ""); + Ui_HWForm ui; + static GameUIConfig * config; + static QSettings * gameSettings; // Same file GameUIConfig points to but without the baggage. Needs sync() calls if you want to get GameUIConfig changes though + void updateXfire(); + void PlayDemoQuick(const QString & demofilename); + void exit(); + void setButtonDescription(QString desc); + void backDescription(); -private slots: - void GoToSaves(); - void GoToDemos(); - void GoToNet(); - void GoToSelectWeapon(); - void GoToSelectWeaponSet(int index); - void GoToSelectNewWeapon(); - void GoToScheme(int index); - void GoToEditScheme(); - void GoToNewScheme(); - void GoToPage(int id); - void GoBack(); - void OpenSnapshotFolder(); - QString getDemoArguments(); - void AssociateFiles(); - void btnExitPressed(); - void IntermediateSetup(); - void NewTeam(); - void EditTeam(const QString & teamName); - void AfterTeamEdit(); - void DeleteTeam(const QString & teamName); - void DeleteScheme(); - void DeleteWeaponSet(); - void SimpleGame(); - void PlayDemo(); - void startTraining(const QString&); - void StartCampaign(); - void NetConnect(); - void NetConnectServer(const QString & host, quint16 port); - void NetConnectOfficialServer(); - void NetStartServer(); - void NetDisconnect(); - void NetConnected(); - void NetError(const QString & errmsg); - void NetWarning(const QString & wrnmsg); - void NetGameEnter(); - void NetPassword(const QString & nick); - void NetNickTaken(const QString & nick); - void NetAuthFailed(); - void NetTeamAccepted(const QString& team); - void AddNetTeam(const HWTeam& team); - void RemoveNetTeam(const HWTeam& team); - void StartMPGame(); - void GameStateChanged(GameState gameState); - void ForcedDisconnect(const QString & reason); - void ShowErrorMessage(const QString &); - void GetRecord(bool isDemo, const QByteArray & record); - void CreateNetGame(); - void UpdateWeapons(); - void onFrontendFullscreen(bool value); - void onFrontendEffects(bool value); - void Music(bool checked); - void UpdateCampaignPage(int index); - //Starts the transmission process for the feedback - void SendFeedback(); - //Make a xml representation of the issue to be created - bool CreateIssueXml(); - //Called the first time when receiving authorization token from google, - //second time when receiving the response after posting the issue - void finishedSlot(QNetworkReply* reply); - //Filter the auth token from the reply from google - bool getAuthToken(QString str); + private slots: + void GoToSaves(); + void GoToDemos(); + void GoToNet(); + void GoToSelectWeapon(); + void GoToSelectWeaponSet(int index); + void GoToSelectNewWeapon(); + void GoToScheme(int index); + void GoToEditScheme(); + void GoToNewScheme(); + void GoToPage(int id); + void GoBack(); + void OpenSnapshotFolder(); + QString getDemoArguments(); + void AssociateFiles(); + void btnExitPressed(); + void IntermediateSetup(); + void NewTeam(); + void EditTeam(const QString & teamName); + void AfterTeamEdit(); + void DeleteTeam(const QString & teamName); + void DeleteScheme(); + void DeleteWeaponSet(); + void SimpleGame(); + void PlayDemo(); + void startTraining(const QString&); + void StartCampaign(); + void NetConnect(); + void NetConnectServer(const QString & host, quint16 port); + void NetConnectOfficialServer(); + void NetStartServer(); + void NetDisconnect(); + void NetConnected(); + void NetError(const QString & errmsg); + void NetWarning(const QString & wrnmsg); + void NetGameEnter(); + void NetPassword(const QString & nick); + void NetNickTaken(const QString & nick); + void NetAuthFailed(); + void NetTeamAccepted(const QString& team); + void AddNetTeam(const HWTeam& team); + void RemoveNetTeam(const HWTeam& team); + void StartMPGame(); + void GameStateChanged(GameState gameState); + void ForcedDisconnect(const QString & reason); + void ShowErrorMessage(const QString &); + void GetRecord(bool isDemo, const QByteArray & record); + void CreateNetGame(); + void UpdateWeapons(); + void onFrontendFullscreen(bool value); + void onFrontendEffects(bool value); + void Music(bool checked); + void UpdateCampaignPage(int index); + //Starts the transmission process for the feedback + void SendFeedback(); + //Make a xml representation of the issue to be created + bool CreateIssueXml(); + //Called the first time when receiving authorization token from google, + //second time when receiving the response after posting the issue + void finishedSlot(QNetworkReply* reply); + //Filter the auth token from the reply from google + bool getAuthToken(QString str); - void NetGameChangeStatus(bool isMaster); - void NetGameMaster(); - void NetGameSlave(); + void NetGameChangeStatus(bool isMaster); + void NetGameMaster(); + void NetGameSlave(); + + void AsyncNetServerStart(); + void NetLeftRoom(const QString & reason); + void selectFirstNetScheme(); - void AsyncNetServerStart(); - void NetLeftRoom(const QString & reason); - void selectFirstNetScheme(); - - void saveDemoWithCustomName(); + void saveDemoWithCustomName(); + + private: + void _NetConnect(const QString & hostName, quint16 port, QString nick); + void UpdateTeamsLists(const QStringList* editable_teams=0); + void CreateGame(GameCFGWidget * gamecfg, TeamSelWidget* pTeamSelWidget, QString ammo); + void closeEvent(QCloseEvent *event); + void CustomizePalettes(); + void resizeEvent(QResizeEvent * event); + //void keyReleaseEvent(QKeyEvent *event); -private: - void _NetConnect(const QString & hostName, quint16 port, QString nick); - void UpdateTeamsLists(const QStringList* editable_teams=0); - void CreateGame(GameCFGWidget * gamecfg, TeamSelWidget* pTeamSelWidget, QString ammo); - void closeEvent(QCloseEvent *event); - void CustomizePalettes(); - void resizeEvent(QResizeEvent * event); - //void keyReleaseEvent(QKeyEvent *event); - - enum PageIDs { - ID_PAGE_SETUP_TEAM = 0, - ID_PAGE_SETUP = 1, - ID_PAGE_MULTIPLAYER = 2, - ID_PAGE_DEMOS = 3, - ID_PAGE_NET = 4, - ID_PAGE_NETGAME = 5, - ID_PAGE_INFO = 6, - ID_PAGE_MAIN = 7, - ID_PAGE_GAMESTATS = 8, - ID_PAGE_SINGLEPLAYER = 9, - ID_PAGE_TRAINING = 10, - ID_PAGE_SELECTWEAPON = 11, - ID_PAGE_NETSERVER = 12, - ID_PAGE_INGAME = 13, - ID_PAGE_ROOMSLIST = 14, - ID_PAGE_CONNECTING = 15, - ID_PAGE_SCHEME = 16, - ID_PAGE_ADMIN = 17, - ID_PAGE_NETTYPE = 18, - ID_PAGE_CAMPAIGN = 19, - ID_PAGE_DRAWMAP = 20, - ID_PAGE_DATADOWNLOAD = 21, - ID_PAGE_FEEDBACK = 22 + enum PageIDs + { + ID_PAGE_SETUP_TEAM = 0, + ID_PAGE_SETUP = 1, + ID_PAGE_MULTIPLAYER = 2, + ID_PAGE_DEMOS = 3, + ID_PAGE_NET = 4, + ID_PAGE_NETGAME = 5, + ID_PAGE_INFO = 6, + ID_PAGE_MAIN = 7, + ID_PAGE_GAMESTATS = 8, + ID_PAGE_SINGLEPLAYER = 9, + ID_PAGE_TRAINING = 10, + ID_PAGE_SELECTWEAPON = 11, + ID_PAGE_NETSERVER = 12, + ID_PAGE_INGAME = 13, + ID_PAGE_ROOMSLIST = 14, + ID_PAGE_CONNECTING = 15, + ID_PAGE_SCHEME = 16, + ID_PAGE_ADMIN = 17, + ID_PAGE_NETTYPE = 18, + ID_PAGE_CAMPAIGN = 19, + ID_PAGE_DRAWMAP = 20, + ID_PAGE_DATADOWNLOAD = 21, + ID_PAGE_FEEDBACK = 22 }; - QPointer game; - QPointer pnetserver; - QPointer pRegisterServer; - QPointer editedTeam; - QPointer hwnet; - HWNamegen * namegen; - AmmoSchemeModel * ammoSchemeModel; - QStack PagesStack; - QTime eggTimer; - BGWidget * wBackground; - QSignalMapper * pageSwitchMapper; - QByteArray m_lastDemo; - QNetworkAccessManager * nam; - QString issueXml; - QString authToken; + QPointer game; + QPointer pnetserver; + QPointer pRegisterServer; + QPointer editedTeam; + QPointer hwnet; + HWNamegen * namegen; + AmmoSchemeModel * ammoSchemeModel; + QStack PagesStack; + QTime eggTimer; + BGWidget * wBackground; + QSignalMapper * pageSwitchMapper; + QByteArray m_lastDemo; + QNetworkAccessManager * nam; + QString issueXml; + QString authToken; - QPropertyAnimation *animationNewSlide; - QPropertyAnimation *animationOldSlide; - QPropertyAnimation *animationNewOpacity; - QPropertyAnimation *animationOldOpacity; + QPropertyAnimation *animationNewSlide; + QPropertyAnimation *animationOldSlide; + QPropertyAnimation *animationNewOpacity; + QPropertyAnimation *animationOldOpacity; #ifdef __APPLE__ - InstallController * panel; + InstallController * panel; #endif - void OnPageShown(quint8 id, quint8 lastid=0); + void OnPageShown(quint8 id, quint8 lastid=0); }; #endif