diff -r 65602f1ef0f8 -r f77bb02b669f QTfrontend/ui/page/pagescheme.h --- a/QTfrontend/ui/page/pagescheme.h Mon Jan 30 23:20:28 2012 +0100 +++ b/QTfrontend/ui/page/pagescheme.h Mon Jan 30 17:32:18 2012 -0500 @@ -26,78 +26,78 @@ class PageScheme : public AbstractPage { - Q_OBJECT + Q_OBJECT -public: - PageScheme(QWidget* parent = 0); + public: + PageScheme(QWidget* parent = 0); - QPushButton * BtnCopy; - QPushButton * BtnNew; - QPushButton * BtnDelete; - QComboBox * selectScheme; + QPushButton * BtnCopy; + QPushButton * BtnNew; + QPushButton * BtnDelete; + QComboBox * selectScheme; - void setModel(QAbstractItemModel * model); + void setModel(QAbstractItemModel * model); -public slots: - void newRow(); - void copyRow(); - void deleteRow(); + public slots: + void newRow(); + void copyRow(); + void deleteRow(); -protected: - QLayout * bodyLayoutDefinition(); - QLayout * footerLayoutDefinition(); - void connectSignals(); + protected: + QLayout * bodyLayoutDefinition(); + QLayout * footerLayoutDefinition(); + void connectSignals(); -private: - QDataWidgetMapper * mapper; - ToggleButtonWidget * TBW_mode_Forts; - ToggleButtonWidget * TBW_teamsDivide; - ToggleButtonWidget * TBW_solid; - ToggleButtonWidget * TBW_border; - ToggleButtonWidget * TBW_lowGravity; - ToggleButtonWidget * TBW_laserSight; - ToggleButtonWidget * TBW_invulnerable; - ToggleButtonWidget * TBW_resethealth; - ToggleButtonWidget * TBW_vampiric; - ToggleButtonWidget * TBW_karma; - ToggleButtonWidget * TBW_artillery; - ToggleButtonWidget * TBW_randomorder; - ToggleButtonWidget * TBW_king; - ToggleButtonWidget * TBW_placehog; - ToggleButtonWidget * TBW_sharedammo; - ToggleButtonWidget * TBW_disablegirders; - ToggleButtonWidget * TBW_disablelandobjects; - ToggleButtonWidget * TBW_aisurvival; - ToggleButtonWidget * TBW_infattack; - ToggleButtonWidget * TBW_resetweps; - ToggleButtonWidget * TBW_perhogammo; - ToggleButtonWidget * TBW_nowind; - ToggleButtonWidget * TBW_morewind; - ToggleButtonWidget * TBW_tagteam; - ToggleButtonWidget * TBW_bottomborder; + private: + QDataWidgetMapper * mapper; + ToggleButtonWidget * TBW_mode_Forts; + ToggleButtonWidget * TBW_teamsDivide; + ToggleButtonWidget * TBW_solid; + ToggleButtonWidget * TBW_border; + ToggleButtonWidget * TBW_lowGravity; + ToggleButtonWidget * TBW_laserSight; + ToggleButtonWidget * TBW_invulnerable; + ToggleButtonWidget * TBW_resethealth; + ToggleButtonWidget * TBW_vampiric; + ToggleButtonWidget * TBW_karma; + ToggleButtonWidget * TBW_artillery; + ToggleButtonWidget * TBW_randomorder; + ToggleButtonWidget * TBW_king; + ToggleButtonWidget * TBW_placehog; + ToggleButtonWidget * TBW_sharedammo; + ToggleButtonWidget * TBW_disablegirders; + ToggleButtonWidget * TBW_disablelandobjects; + ToggleButtonWidget * TBW_aisurvival; + ToggleButtonWidget * TBW_infattack; + ToggleButtonWidget * TBW_resetweps; + ToggleButtonWidget * TBW_perhogammo; + ToggleButtonWidget * TBW_nowind; + ToggleButtonWidget * TBW_morewind; + ToggleButtonWidget * TBW_tagteam; + ToggleButtonWidget * TBW_bottomborder; - QSpinBox * SB_DamageModifier; - QSpinBox * SB_TurnTime; - QSpinBox * SB_InitHealth; - QSpinBox * SB_SuddenDeath; - QSpinBox * SB_WaterRise; - QSpinBox * SB_HealthDecrease; - FreqSpinBox * SB_CaseProb; - QSpinBox * SB_HealthCrates; - QSpinBox * SB_CrateHealth; - QSpinBox * SB_MinesTime; - QSpinBox * SB_Mines; - QSpinBox * SB_MineDuds; - QSpinBox * SB_Explosives; - QSpinBox * SB_RopeModifier; - QSpinBox * SB_GetAwayTime; - QLineEdit * LE_name; + QSpinBox * SB_DamageModifier; + QSpinBox * SB_TurnTime; + QSpinBox * SB_InitHealth; + QSpinBox * SB_SuddenDeath; + QSpinBox * SB_WaterRise; + QSpinBox * SB_HealthDecrease; + FreqSpinBox * SB_CaseProb; + QSpinBox * SB_HealthCrates; + QSpinBox * SB_CrateHealth; + QSpinBox * SB_MinesTime; + QSpinBox * SB_Mines; + QSpinBox * SB_MineDuds; + QSpinBox * SB_Explosives; + QSpinBox * SB_RopeModifier; + QSpinBox * SB_GetAwayTime; + QLineEdit * LE_name; - QGroupBox * gbGameModes; - QGroupBox * gbBasicSettings; + QGroupBox * gbGameModes; + QGroupBox * gbBasicSettings; -private slots: - void schemeSelected(int); + private slots: + void schemeSelected(int); }; #endif