diff -r 9d683de175d7 -r f7fad4ad4455 QTfrontend/bgwidget.cpp --- a/QTfrontend/bgwidget.cpp Sat May 16 20:54:43 2009 +0000 +++ b/QTfrontend/bgwidget.cpp Sun May 17 00:44:30 2009 +0000 @@ -80,13 +80,12 @@ QPainter p; p.begin(rotatedSprites[i]); - p.setRenderHint(QPainter::Antialiasing); + // p.setRenderHint(QPainter::Antialiasing); p.setRenderHint(QPainter::SmoothPixmapTransform); p.translate(translate.x(), translate.y()); p.rotate(i); p.translate(-1*translate.x(), -1*translate.y()); p.drawImage(0, 0, sprite); - } timerAnimation = new QTimer(); @@ -116,9 +115,10 @@ void BGWidget::animate() { - repaint(); for (int i = 0; i < SPRITE_MAX; i++) { + // bottom edge of star *seems* clipped, but in fact, if I switch to just plain old repaint()/update() it is still clipped - artifact of transform? As for 5, is arbitrary number. 4 was noticeably clipping, 5 seemed same as update() - I assume extra room is due to rotation and value really should be calculated proportional to width/height + update(spritePositions[i]->pos().x(),spritePositions[i]->pos().y(), sprite.width()+5, sprite.height()+5); spritePositions[i]->move(); } }