diff -r ebe1d112e439 -r f951c4b5b335 hedgewars/uLand.pas --- a/hedgewars/uLand.pas Fri Nov 02 20:59:57 2012 +0100 +++ b/hedgewars/uLand.pas Sat Nov 03 18:01:38 2012 +0100 @@ -407,6 +407,7 @@ procedure MakeFortsMap; var tmpsurf: PSDL_Surface; begin +ResizeLand(4096,2048); MaxHedgehogs:= 32; // For now, defining a fort is playable area as 3072x1200 - there are no tall forts. The extra height is to avoid triggering border with current code, also if user turns on a border, it will give a bit more maneuvering room. playHeight:= 1200;