diff -r 48fc46a922fd -r fbde0d971ba6 QTfrontend/pages.cpp --- a/QTfrontend/pages.cpp Sat Jan 23 21:57:24 2010 +0000 +++ b/QTfrontend/pages.cpp Sun Jan 24 07:26:03 2010 +0000 @@ -1049,6 +1049,11 @@ TBW_artillery->setToolTip(tr("Your hogs are unable to move, put your artillery skills to the test")); glGMLayout->addWidget(TBW_artillery,2,2,1,1); + TBW_randomorder = new ToggleButtonWidget(gbGameModes, ":/res/btnRandomOrder.png"); + TBW_randomorder->setText(ToggleButtonWidget::tr("Random Order")); + TBW_randomorder->setToolTip(tr("Order of play is random instead of in room order.")); + glGMLayout->addWidget(TBW_randomorder,2,3,1,1); + // Right QLabel * l; @@ -1196,13 +1201,14 @@ mapper->addMapping(TBW_vampiric->button(), 9); mapper->addMapping(TBW_karma->button(), 10); mapper->addMapping(TBW_artillery->button(), 11); - mapper->addMapping(SB_DamageModifier, 12); - mapper->addMapping(SB_TurnTime, 13); - mapper->addMapping(SB_InitHealth, 14); - mapper->addMapping(SB_SuddenDeath, 15); - mapper->addMapping(SB_CaseProb, 16); - mapper->addMapping(SB_MinesTime, 17); - mapper->addMapping(SB_Mines, 18); + mapper->addMapping(TBW_randomorder->button(), 12); + mapper->addMapping(SB_DamageModifier, 13); + mapper->addMapping(SB_TurnTime, 14); + mapper->addMapping(SB_InitHealth, 15); + mapper->addMapping(SB_SuddenDeath, 16); + mapper->addMapping(SB_CaseProb, 17); + mapper->addMapping(SB_MinesTime, 18); + mapper->addMapping(SB_Mines, 19); mapper->toFirst(); }