diff -r ddf020d0941a -r fdfc01419815 QTfrontend/ui/page/pageroomslist.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/QTfrontend/ui/page/pageroomslist.h Wed Sep 28 19:27:56 2011 +0200 @@ -0,0 +1,83 @@ +/* + * Hedgewars, a free turn based strategy game + * Copyright (c) 2006-2011 Andrey Korotaev + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; version 2 of the License + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA + */ + +#ifndef PAGE_ROOMLIST_H +#define PAGE_ROOMLIST_H + +#include "AbstractPage.h" +#include "SDLs.h" + +class HWChatWidget; +class AmmoSchemeModel; + +class PageRoomsList : public AbstractPage +{ + Q_OBJECT + +public: + PageRoomsList(QWidget* parent, QSettings * config, SDLInteraction * sdli); + + QLineEdit * roomName; + QLineEdit * searchText; + QTableWidget * roomsList; + QPushButton * BtnCreate; + QPushButton * BtnJoin; + QPushButton * BtnRefresh; + QPushButton * BtnAdmin; + QPushButton * BtnClear; + QComboBox * CBState; + QComboBox * CBRules; + QComboBox * CBWeapons; + HWChatWidget * chatWidget; + QLabel * lblCount; + +public slots: + void setRoomsList(const QStringList & list); + void setAdmin(bool); + void updateNickCounter(int cnt); + +signals: + void askForCreateRoom(const QString &); + void askForJoinRoom(const QString &); + void askForRoomList(); + void askJoinConfirmation(const QString &); + +protected: + QLayout * bodyLayoutDefinition(); + QLayout * footerLayoutDefinition(); + void connectSignals(); + +private slots: + void onCreateClick(); + void onJoinClick(); + void onRefreshClick(); + void onClearClick(); + void onJoinConfirmation(const QString &); + +private: + QSettings * m_gameSettings; + SDLInteraction * m_sdli; + + bool gameInLobby; + QString gameInLobbyName; + QStringList listFromServer; + AmmoSchemeModel * ammoSchemeModel; + +}; + +#endif