diff -r ddf020d0941a -r fdfc01419815 QTfrontend/ui/page/pagescheme.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/QTfrontend/ui/page/pagescheme.h Wed Sep 28 19:27:56 2011 +0200 @@ -0,0 +1,104 @@ +/* + * Hedgewars, a free turn based strategy game + * Copyright (c) 2006-2011 Andrey Korotaev + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; version 2 of the License + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA + */ + +#ifndef PAGE_SCHEME_H +#define PAGE_SCHEME_H + +#include "AbstractPage.h" +#include "togglebutton.h" + +class FreqSpinBox; + +class PageScheme : public AbstractPage +{ + Q_OBJECT + +public: + PageScheme(QWidget* parent = 0); + + QPushButton * BtnCopy; + QPushButton * BtnNew; + QPushButton * BtnDelete; + QPushButton * btnSave; + QComboBox * selectScheme; + + void setModel(QAbstractItemModel * model); + +public slots: + void newRow(); + void copyRow(); + void deleteRow(); + +protected: + QLayout * bodyLayoutDefinition(); + QLayout * footerLayoutDefinition(); + void connectSignals(); + +private: + QDataWidgetMapper * mapper; + ToggleButtonWidget * TBW_mode_Forts; + ToggleButtonWidget * TBW_teamsDivide; + ToggleButtonWidget * TBW_solid; + ToggleButtonWidget * TBW_border; + ToggleButtonWidget * TBW_lowGravity; + ToggleButtonWidget * TBW_laserSight; + ToggleButtonWidget * TBW_invulnerable; + ToggleButtonWidget * TBW_resethealth; + ToggleButtonWidget * TBW_vampiric; + ToggleButtonWidget * TBW_karma; + ToggleButtonWidget * TBW_artillery; + ToggleButtonWidget * TBW_randomorder; + ToggleButtonWidget * TBW_king; + ToggleButtonWidget * TBW_placehog; + ToggleButtonWidget * TBW_sharedammo; + ToggleButtonWidget * TBW_disablegirders; + ToggleButtonWidget * TBW_disablelandobjects; + ToggleButtonWidget * TBW_aisurvival; + ToggleButtonWidget * TBW_infattack; + ToggleButtonWidget * TBW_resetweps; + ToggleButtonWidget * TBW_perhogammo; + ToggleButtonWidget * TBW_nowind; + ToggleButtonWidget * TBW_morewind; + ToggleButtonWidget * TBW_tagteam; + ToggleButtonWidget * TBW_bottomborder; + + QSpinBox * SB_DamageModifier; + QSpinBox * SB_TurnTime; + QSpinBox * SB_InitHealth; + QSpinBox * SB_SuddenDeath; + QSpinBox * SB_WaterRise; + QSpinBox * SB_HealthDecrease; + FreqSpinBox * SB_CaseProb; + QSpinBox * SB_HealthCrates; + QSpinBox * SB_CrateHealth; + QSpinBox * SB_MinesTime; + QSpinBox * SB_Mines; + QSpinBox * SB_MineDuds; + QSpinBox * SB_Explosives; + QSpinBox * SB_RopeModifier; + QSpinBox * SB_GetAwayTime; + QLineEdit * LE_name; + + QGroupBox * gbGameModes; + QGroupBox * gbBasicSettings; + +private slots: + void schemeSelected(int); +}; + +#endif