import QtQuick 2.7 import QtQuick.Controls 2.0 import QtQuick.Layouts 1.3 import Hedgewars.Engine 1.0 Item { property alias button1: button1 property alias previewImage: previewImage property alias gameButton: gameButton width: 1024 height: 800 property alias tickButton: tickButton //property alias item1: item1 ColumnLayout { anchors.fill: parent RowLayout { Layout.alignment: Qt.AlignHCenter Button { id: button1 text: qsTr("Preview") } Button { id: gameButton text: qsTr("Game") } Button { id: tickButton text: qsTr("Tick") } } Rectangle { border.color: "orange" border.width: 5 radius: 5 Layout.fillWidth: true Layout.fillHeight: true gradient: Gradient { GradientStop { position: 0 color: "lightblue" } GradientStop { position: 0.9 color: "blue" } GradientStop { position: 0.9 color: "darkblue" } GradientStop { position: 1.0 color: "darkblue" } } Image { id: previewImage anchors.fill: parent anchors.margins: parent.radius source: "qrc:/res/iconTime.png" fillMode: Image.PreserveAspectFit cache: false } } } /* GameView { id: item1 x: 8 y: 154 width: 1008 height: 638 } */ }