# # Try to find GLEW library and include path. # Once done this will define # # GLEW_FOUND # GLEW_INCLUDE_PATH # GLEW_LIBRARY # if (GLEW_LIBRARY AND GLEW_INCLUDE_PATH) # in cache already set(GLEW_FOUND TRUE) else (GLEW_LIBRARY AND GLEW_INCLUDE_PATH) IF (WIN32) FIND_PATH( GLEW_INCLUDE_PATH GL/glew.h $ENV{PROGRAMFILES}/GLEW/include ${PROJECT_SOURCE_DIR}/src/nvgl/glew/include DOC "The directory where GL/glew.h resides") FIND_LIBRARY( GLEW_LIBRARY NAMES glew GLEW glew32 glew32s PATHS $ENV{PROGRAMFILES}/GLEW/lib ${PROJECT_SOURCE_DIR}/src/nvgl/glew/bin ${PROJECT_SOURCE_DIR}/src/nvgl/glew/lib DOC "The GLEW library") ELSE (WIN32) FIND_PATH( GLEW_INCLUDE_PATH GL/glew.h /usr/include /usr/local/include /sw/include /opt/local/include DOC "The directory where GL/glew.h resides") FIND_LIBRARY( GLEW_LIBRARY NAMES GLEW glew PATHS /usr/lib64 /usr/lib /usr/local/lib64 /usr/local/lib /sw/lib /opt/local/lib DOC "The GLEW library") ENDIF (WIN32) IF (GLEW_LIBRARY AND GLEW_INCLUDE_PATH) SET( GLEW_FOUND 1 CACHE STRING "Set to 1 if GLEW is found, 0 otherwise") ELSE (GLEW_LIBRARY AND GLEW_INCLUDE_PATH) SET( GLEW_FOUND 0 CACHE STRING "Set to 1 if GLEW is found, 0 otherwise") ENDIF (GLEW_LIBRARY AND GLEW_INCLUDE_PATH) endif(GLEW_LIBRARY AND GLEW_INCLUDE_PATH) if (GLEW_FOUND) if (NOT GLEW_FIND_QUIETLY) message(STATUS "Found GLEW: ${GLEW_LIBRARY}, ${GLEW_INCLUDE_PATH}") endif (NOT GLEW_FIND_QUIETLY) else (GLEW_FOUND) if (GLEW_FIND_REQUIRED) message(FATAL_ERROR "Could NOT find GLEW") endif (GLEW_FIND_REQUIRED) endif (GLEW_FOUND) #MARK_AS_ADVANCED( GLEW_FOUND )