project(hedgewars) #initialise cmake environment cmake_minimum_required(VERSION 2.6.0 FATAL_ERROR) FOREACH(policy CMP0003 CMP0012) IF(POLICY ${policy}) CMAKE_POLICY(SET ${policy} NEW) ENDIF() ENDFOREACH() set(CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/cmake_modules) #detect Mercurial revision (if present) set(version_suffix "-dev") #UNSET THIS VARIABLE AT RELEASE TIME set(HGCHANGED "") IF(version_suffix MATCHES "-dev") set(HW_DEV true) IF (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/.hg) FIND_PROGRAM(HGCOMMAND hg) IF(HGCOMMAND) exec_program(${HGCOMMAND} ARGS identify -in ${CMAKE_CURRENT_SOURCE_DIR} OUTPUT_VARIABLE version_suffix ) STRING(REGEX REPLACE "[^+]" "" HGCHANGED ${version_suffix}) STRING(REGEX REPLACE "([0-9a-zA-Z]+)(.*) ([0-9]+)(.*)" "\\3-\\1" version_suffix ${version_suffix}) IF (HGCHANGED) MESSAGE(STATUS "Building revision ${version_suffix} (SOURCE CODE MODIFIED)") ELSE() MESSAGE(STATUS "Building revision ${version_suffix}") ENDIF() set(version_suffix "-${version_suffix}") ENDIF() ENDIF() ELSE() set(HW_DEV false) ENDIF() #versioning set(CPACK_PACKAGE_VERSION_MAJOR 0) set(CPACK_PACKAGE_VERSION_MINOR 9) set(CPACK_PACKAGE_VERSION_PATCH 16${version_suffix}) set(HEDGEWARS_PROTO_VER 38) set(HEDGEWARS_VERSION "${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR}.${CPACK_PACKAGE_VERSION_PATCH}") #set some safe values IF(NOT WITH_SERVER) SET(WITH_SERVER 0) ENDIF(NOT WITH_SERVER) IF(NOT BUILD_ENGINE_LIBRARY) SET(BUILD_ENGINE_LIBRARY 0) ENDIF(NOT BUILD_ENGINE_LIBRARY) set(target_dir "bin") #bundle .app setup if(APPLE) set(CMAKE_FIND_FRAMEWORK "FIRST") #paths for creating the bundle set(bundle_name Hedgewars.app) set(frameworks_dir ${bundle_name}/Contents/Frameworks/) set(CMAKE_INSTALL_PREFIX ${bundle_name}/Contents/MacOS/) set(DATA_INSTALL_DIR "../Resources/") set(target_dir ".") #what system are we building for set(minimum_macosx_version $ENV{MACOSX_DEPLOYMENT_TARGET}) #detect on which system are we EXEC_PROGRAM("/usr/bin/sw_vers" ARGS "-productVersion" OUTPUT_VARIABLE current_macosx_version) STRING(REGEX REPLACE "([0-9]+.[0-9]+).[0-9]+" "\\1" current_macosx_version ${current_macosx_version}) #if nothing is set, we deploy only for the current system if(NOT minimum_macosx_version) set(minimum_macosx_version ${current_macosx_version}) endif() #who uses them anyway? if (minimum_macosx_version LESS "10.4") message(FATAL_ERROR "Hedgewars is not supported on Mac OS X pre-10.4") endif() #this variable needs to be set for frapascal universal binary if(NOT CMAKE_OSX_ARCHITECTURES) if(current_macosx_version LESS "10.6") if(${CMAKE_SYSTEM_PROCESSOR} MATCHES "powerpc*") set(CMAKE_OSX_ARCHITECTURES "ppc7400") else() set(CMAKE_OSX_ARCHITECTURES "i386") endif() else() set(CMAKE_OSX_ARCHITECTURES "x86_64") endif() endif() #be sure to select ppc-compatible toolchains just in case if(minimum_macosx_version LESS "10.6") set(CMAKE_C_COMPILER "gcc-4.0") set(CMAKE_CXX_COMPILER "g++-4.0") endif() if(minimum_macosx_version MATCHES "10.4") set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX10.4u.sdk/") #workaround for http://playcontrol.net/ewing/jibberjabber/big_behind-the-scenes_chang.html#SDL_mixer (Update 2) if(current_macosx_version MATCHES "10.4") find_package(SDL_mixer REQUIRED) set(pascal_compiler_flags_cmn "-k-dylib_file @loader_path/Frameworks/smpeg.framework/Versions/A/smpeg:${SDLMIXER_LIBRARY}/Versions/A/Frameworks/smpeg.framework/Versions/A/smpeg" "-k-dylib_file @loader_path/Frameworks/mikmod.framework/Versions/A/mikmod:${SDLMIXER_LIBRARY}/Versions/A/Frameworks/mikmod.framework/Versions/A/mikmod" ${pascal_compiler_flags_cmn}) set(CMAKE_C_FLAGS "-dylib_file @loader_path/Frameworks/smpeg.framework/Versions/A/smpeg:${SDLMIXER_LIBRARY}/Versions/A/Frameworks/smpeg.framework/Versions/A/smpeg -dylib_file @loader_path/Frameworks/mikmod.framework/Versions/A/mikmod:${SDLMIXER_LIBRARY}/Versions/A/Frameworks/mikmod.framework/Versions/A/mikmod") endif() else() STRING(REGEX REPLACE "([0-9]+.[0-9]+).[0-9]+" "\\1" sdk_version ${minimum_macosx_version}) set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX${sdk_version}.sdk/") endif() #add user framework directory set(pascal_compiler_flags_cmn "-Ff~/Library/Frameworks" ${pascal_compiler_flags_cmn}) #set deployment target set(pascal_compiler_flags_cmn "-k-macosx_version_min" "-k${minimum_macosx_version}" "-XR${CMAKE_OSX_SYSROOT}" ${pascal_compiler_flags_cmn}) #link with liblua.a (which requires readline) set(pascal_compiler_flags_cmn "-k${CMAKE_BINARY_DIR}/bin/liblua.a" "-k-lreadline" ${pascal_compiler_flags_cmn}) #link with libsdlmain.a (when building an executable) if(NOT BUILD_ENGINE_LIBRARY) set(pascal_compiler_flags_cmn "-k${CMAKE_BINARY_DIR}/bin/libSDLmain.a" ${pascal_compiler_flags_cmn}) endif() message(STATUS "Build system: Mac OS X ${current_macosx_version} with GCC:${CMAKE_C_COMPILER}") message(STATUS "Target system: Mac OS X ${minimum_macosx_version} for architecture(s):${CMAKE_OSX_ARCHITECTURES}") endif(APPLE) #this snippet sets "Release" mode by default if (NOT CMAKE_BUILD_TYPE) set (CMAKE_BUILD_TYPE RELEASE CACHE STRING "Choose the type of build, options are: None Debug Release." FORCE) endif (NOT CMAKE_BUILD_TYPE) if(CMAKE_BUILD_TYPE MATCHES RELEASE OR CMAKE_BUILD_TYPE MATCHES "Release") message(STATUS "Building Release") set(Optz true) else() message(STATUS "Building Debug") set(Optz false) endif() #set default flags values for all the project set(CMAKE_C_FLAGS "-pipe ${CMAKE_C_FLAGS}") set(CMAKE_C_FLAGS_RELEASE "-w -O2 -fomit-frame-pointer ${CMAKE_C_FLAGS_RELEASE}") set(CMAKE_C_FLAGS_DEBUG "-Wall -O0 -g -DDEBUG ${CMAKE_C_FLAGS_DEBUG}") set(CMAKE_CXX_FLAGS ${CMAKE_C_FLAGS}) set(CMAKE_CXX_FLAGS_RELEASE ${CMAKE_C_FLAGS_RELEASE}) set(CMAKE_CXX_FLAGS_DEBUG ${CMAKE_C_FLAGS_DEBUG}) set(pascal_compiler_flags_cmn "-B" "-FE../bin" "-Cs2000000" "-vewn" ${pascal_compiler_flags_cmn}) if(Optz) # set(pascal_compiler_flags_cmn "-O3" "-OpPENTIUM4" "-CfSSE3" "-Xs" "-Si" ${pascal_compiler_flags_cmn}) set(pascal_compiler_flags_cmn "-O2" "-Xs" "-Si" ${pascal_compiler_flags_cmn}) set(haskell_compiler_flags_cmn "-O2" "-w" "-fno-warn-unused-do-bind") else(Optz) # set(pascal_compiler_flags_cmn "-O-" "-g" "-gh" "-gl" "-dDEBUGFILE" ${pascal_compiler_flags_cmn}) set(pascal_compiler_flags_cmn "-O-" "-g" "-gl" "-dDEBUGFILE" ${pascal_compiler_flags_cmn}) set(haskell_compiler_flags_cmn "-Wall" "-debug" "-dcore-lint" "-fno-warn-unused-do-bind") endif(Optz) if(DEFINED DATA_INSTALL_DIR) set(SHAREPATH ${DATA_INSTALL_DIR}/hedgewars/) else() set(SHAREPATH share/hedgewars/) endif() set(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin) if(WITH_SERVER) find_program(ghc_executable ghc) if(ghc_executable) set(HAVE_NETSERVER true) add_subdirectory(gameServer) else() message(STATUS "No GHC executable found, server will *not* be built") set(HAVE_NETSERVER false) endif() else(WITH_SERVER) set(HAVE_NETSERVER false) endif(WITH_SERVER) add_subdirectory(misc/liblua) add_subdirectory(hedgewars) #Xeli: Should if/endif this one too? add_subdirectory(project_files/Android-build) if(NOT BUILD_ENGINE_LIBRARY) add_subdirectory(bin) add_subdirectory(misc/quazip) add_subdirectory(QTfrontend) add_subdirectory(share) add_subdirectory(tools) endif() # CPack variables set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "Hedgewars, a free turn-based strategy") set(CPACK_PACKAGE_VENDOR "Hedgewars Project") set(CPACK_PACKAGE_FILE_NAME "hedgewars-${HEDGEWARS_VERSION}") set(CPACK_SOURCE_PACKAGE_FILE_NAME "hedgewars-src-${HEDGEWARS_VERSION}") set(CPACK_SOURCE_GENERATOR "TBZ2") set(CPACK_PACKAGE_EXECUTABLES "hedgewars" "hedgewars") set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_CURRENT_SOURCE_DIR}/COPYING") set(CPACK_PACKAGE_INSTALL_DIRECTORY "Hedgewars ${HEDGEWARS_VERSION}") if(WIN32 AND NOT UNIX) set(CPACK_NSIS_DISPLAY_NAME "Hedgewars") set(CPACK_NSIS_HELP_LINK "http://www.hedgewars.org/") set(CPACK_NSIS_URL_INFO_ABOUT "http://www.hedgewars.org/") set(CPACK_NSIS_CONTACT "unC0Rr@gmail.com") set(CPACK_NSIS_MODIFY_PATH OFF) set(CPACK_GENERATOR "ZIP;NSIS") set(CPACK_PACKAGE_INSTALL_REGISTRY_KEY "hedgewars") else(WIN32 AND NOT UNIX) set(CPACK_STRIP_FILES "bin/hedgewars;bin/hwengine") endif(WIN32 AND NOT UNIX) set(CPACK_SOURCE_IGNORE_FILES "~" "\\\\.hg" "\\\\.svn" "\\\\.exe$" "\\\\.a$" "\\\\.dll$" "\\\\.xcf$" "\\\\.cxx$" "\\\\.db$" "\\\\.dof$" "\\\\.layout$" "\\\\.zip$" "\\\\.gz$" "\\\\.bz2$" "\\\\.tmp$" "\\\\.core$" "\\\\.sh$" "\\\\.sifz$" "\\\\.svg$" "\\\\.svgz$" "\\\\.ppu$" "\\\\.psd$" "\\\\.o$" "Makefile" "Doxyfile" "CMakeFiles" "debug" "release$" "Debug$" "Release$" "proto\\\\.inc$" "hwconsts\\\\.cpp$" "playlist\\\\.inc$" "CPack" "cmake_install\\\\.cmake$" "config\\\\.inc$" "hwengine\\\\.desktop$" "CMakeCache\\\\.txt$" "^${CMAKE_CURRENT_SOURCE_DIR}/misc/libopenalbridge" "^${CMAKE_CURRENT_SOURCE_DIR}/misc/libfreetype" "^${CMAKE_CURRENT_SOURCE_DIR}/misc/liblua" "^${CMAKE_CURRENT_SOURCE_DIR}/misc/libtremor" "^${CMAKE_CURRENT_SOURCE_DIR}/project_files/HedgewarsMobile/" "^${CMAKE_CURRENT_SOURCE_DIR}/bin/[a-z]" "^${CMAKE_CURRENT_SOURCE_DIR}/tools/templates" "^${CMAKE_CURRENT_SOURCE_DIR}/doc" "^${CMAKE_CURRENT_SOURCE_DIR}/templates" "^${CMAKE_CURRENT_SOURCE_DIR}/Graphics" "^${CMAKE_CURRENT_SOURCE_DIR}/realtest" "^${CMAKE_CURRENT_SOURCE_DIR}/tmp" "^${CMAKE_CURRENT_SOURCE_DIR}/utils" "^${CMAKE_CURRENT_SOURCE_DIR}/share/hedgewars/Data/Maps/test" "^${CMAKE_CURRENT_SOURCE_DIR}/share/hedgewars/Data/Themes/ethereal" "^${CMAKE_CURRENT_SOURCE_DIR}/install_manifest.txt" "^${CMAKE_CURRENT_SOURCE_DIR}/CMakeCache.txt" "^${CMAKE_CURRENT_SOURCE_DIR}/hedgewars\\\\." ) include(CPack)