#where to build libs and bins set(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin) set(LIBRARY_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin) #these variables are for non-makefile generators set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${EXECUTABLE_OUTPUT_PATH}) set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG ${EXECUTABLE_OUTPUT_PATH}) set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE ${EXECUTABLE_OUTPUT_PATH}) set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${LIBRARY_OUTPUT_PATH}) set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY_DEBUG ${LIBRARY_OUTPUT_PATH}) set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY_RELEASE ${LIBRARY_OUTPUT_PATH}) set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${LIBRARY_OUTPUT_PATH}) set(CMAKE_LIBRARY_OUTPUT_DIRECTORY_RELEASE ${LIBRARY_OUTPUT_PATH}) set(CMAKE_LIBRARY_OUTPUT_DIRECTORY_DEBUG ${LIBRARY_OUTPUT_PATH}) #resource paths if(UNIX AND NOT APPLE) set(target_binary_install_dir "bin") set(target_library_install_dir "lib") string(SUBSTRING "${DATA_INSTALL_DIR}" 0 1 sharepath_start) if (NOT (${sharepath_start} MATCHES "/")) set(HEDGEWARS_DATADIR "${CMAKE_INSTALL_PREFIX}/${DATA_INSTALL_DIR}/") else() set(HEDGEWARS_DATADIR "${DATA_INSTALL_DIR}/") endif() set(HEDGEWARS_FULL_DATADIR "${HEDGEWARS_DATADIR}") else() set(target_binary_install_dir "./") if(APPLE) set(target_library_install_dir "../Frameworks/") set(CMAKE_INSTALL_PREFIX "Hedgewars.app/Contents/MacOS/") set(HEDGEWARS_DATADIR "../Resources/") set(HEDGEWARS_FULL_DATADIR "/Applications/${CMAKE_INSTALL_PREFIX}/${HEDGEWARS_DATADIR}") elseif(WIN32) set(target_library_install_dir "./") set(HEDGEWARS_DATADIR "./") set(HEDGEWARS_FULL_DATADIR "${CMAKE_INSTALL_PREFIX}/") link_directories("${EXECUTABLE_OUTPUT_PATH}" "${CMAKE_SOURCE_DIR}/misc/winutils/bin") endif() endif() #RPATH SETTINGS #necessary for dynamic libraries on UNIX, ignored elsewhere #use, i.e. don't skip the full RPATH for the build tree set(CMAKE_SKIP_BUILD_RPATH FALSE) set(CMAKE_SKIP_INSTALL_RPATH FALSE) #it's safe to use our RPATH because it is relative set(CMAKE_BUILD_WITH_INSTALL_RPATH TRUE) #add the automatically determined parts of the RPATH #which point to directories outside the build tree to the install RPATH set(CMAKE_INSTALL_RPATH_USE_LINK_PATH FALSE) if(APPLE) set(CMAKE_INSTALL_RPATH "@executable_path/../Frameworks") #workaround older cmake versions if(${CMAKE_VERSION} VERSION_LESS "2.8.12") add_flag_append(CMAKE_C_LINK_FLAGS "-Wl,-rpath -Wl,${CMAKE_INSTALL_RPATH}") add_flag_append(CMAKE_CXX_LINK_FLAGS "-Wl,-rpath -Wl,${CMAKE_INSTALL_RPATH}") add_flag_append(CMAKE_Pascal_LINK_FLAGS "-k-rpath -k${CMAKE_INSTALL_RPATH}") endif() else(APPLE) #paths where to find libraries (final slash not optional): # - the first is relative to the executable # - the second is the same directory of the executable (so it runs in bin/) # - the third one is the full path of the system dir #source http://www.cmake.org/pipermail/cmake/2008-January/019290.html set(CMAKE_INSTALL_RPATH "$ORIGIN/../${target_library_install_dir}/:$ORIGIN/:${CMAKE_INSTALL_PREFIX}/${target_library_install_dir}/") endif(APPLE) #install_name_tool magic for OS X set(CMAKE_INSTALL_NAME_DIR "@executable_path/../Frameworks")