-- Hedgewars - Basketball for 2+ Players local caption = { ["en"] = "Hedgewars-Basketball", ["de"] = "Hedgewars-Basketball", ["es"] = "Hedgewars-Baloncesto", ["pl"] = "Hedgewars-Koszykówka", ["pt_PT"] = "Hedgewars-Basketball", ["sk"] = "Hedgewars-Basketbal", ["sv"] = "Hedgewars-Basket" } local subcaption = { ["en"] = "Not So Friendly Match", ["de"] = "Kein-so-Freundschaftsspiel", ["es"] = "Partido no-tan-amistoso", ["pl"] = "Mecz Nie-Taki-Towarzyski", ["pt_PT"] = "Partida não muito amigável", ["sk"] = "Nie tak celkom priateľský zápas", ["sv"] = "En inte så vänlig match" } local goal = { ["en"] = "Bat your opponents through the|baskets and out of the map!", ["de"] = "Schlage deine Widersacher durch|die Körbe und aus der Karte hinaus!", ["es"] = "¡Batea a tus oponentes fuera del mapa a través de la canasta!", ["pl"] = "Uderzaj swoich przekiwników|wyrzucając przez kosz, poza mapę!", ["pt_PT"] = "Bate os teus adversarios|fora do mapa acertando com eles no cesto!", ["sk"] = "Odpálkujte vašich súperov do koša|a von z mapy!", ["sv"] = "Slå ner dina motståndare i|korgarna och ut ur kartan!" } local scored = { ["en"] = " scored a point!", ["de"] = " erhält einen Punkt!", ["es"] = " anotó un tanto!", ["pl"] = " zdobyła punkt!", ["pt_PT"] = " marca um cesto!", ["sk"] = " skóruje!", ["sv"] = " fick ett poäng" } local failed = { ["en"] = " scored a penalty!", ["de"] = " erhält eine Strafe!", ["es"] = " anotó una falta!", ["pl"] = " zdobyła punkt karny!", ["pt_PT"] = " perde um ponto!", ["sk"] = " dostáva trestný bod!", ["sv"] = " fick ett straff" } local sscore = { ["en"] = "Score", ["de"] = "Punktestand", ["es"] = "Puntuación", ["pl"] = "Punktacja", ["pt_PT"] = "Pontuação", ["sk"] = "Skóre", ["sv"] = "Poängställning" } local team = { ["en"] = "Team", ["es"] = "Equipo", ["pl"] = "Drużyna", ["pt_PT"] = "Equipa", ["sk"] = "Tím", ["sv"] = "Lag" } local drowning = { ["en"] = "is out and", ["de"] = "ist draußen und", ["es"] = "cayó y", ["pl"] = "jest wyautowany i", ["pt_PT"] = "está fora e", ["sk"] = "je mimo hru a", ["sv"] = "är ute och" } local function loc(text) if text == nil then return "**missing**" elseif text[L] == nil then return text["en"] else return text[L] end end --------------------------------------------------------------- local score = {[0] = 0, [1] = 0, [2] = 0, [3] = 0, [4] = 0, [5] = 0} local started = false function onGameInit() GameFlags = gfSolidLand + gfBorder + gfInvulnerable + gfLowGravity TurnTime = 20000 CaseFreq = 0 MinesNum = 0 Explosives = 0 Delay = 500 SuddenDeathTurns = 99999 -- "disable" sudden death end function onGameStart() ShowMission(loc(caption), loc(subcaption), loc(goal), -amBaseballBat, 0); started = true end function onGameTick() end function onAmmoStoreInit() SetAmmo(amBaseballBat, 9, 0, 0, 0) SetAmmo(amSkip, 9, 0, 0, 0) end function onGearAdd(gear) end function onGearDelete(gear) if not started then return end if (GetGearType(gear) == gtHedgehog) and CurrentHedgehog ~= nil then local clan = GetHogClan(CurrentHedgehog) local s = GetHogName(gear) .. " " .. loc(drowning) .. "|" .. loc(team) .. " " .. (clan + 1) .. " " if GetHogClan(CurrentHedgehog) ~= GetHogClan(gear) then score[clan] = score[clan] + 1 s = s .. loc(scored) else score[clan] = score[clan] - 1 s = s .. loc(failed) end s = s .. "| |" .. loc(sscore) .. ": " .. score[0] for i = 1, ClansCount - 1 do s = s .. " - " .. score[i] end ShowMission(loc(caption), loc(subcaption), s, -amBaseballBat, 0) end end