------------------- ABOUT ---------------------- -- -- Hero has collected all the anti-gravity device -- parts but because of the size of the meteorite -- he needs to detonate some faulty explosives that -- PAotH have previously placed on it. HedgewarsScriptLoad("/Scripts/Locale.lua") HedgewarsScriptLoad("/Scripts/Animate.lua") HedgewarsScriptLoad("/Missions/Campaign/A_Space_Adventure/global_functions.lua") ----------------- VARIABLES -------------------- -- globals local missionName = loc("The big bang") local challengeObjectives = loc("Find a way to detonate all the explosives and stay alive!") -- hogs local hero = { name = loc("Hog Solo"), x = 790, y = 70 } -- teams local teamA = { name = loc("Hog Solo"), color = tonumber("38D61C",16) -- green } -------------- LuaAPI EVENT HANDLERS ------------------ function onGameInit() GameFlags = gfDisableWind + gfOneClanMode Seed = 1 TurnTime = -1 CaseFreq = 0 MinesNum = 0 MinesTime = 1 Explosives = 0 HealthCaseAmount = 50 Map = "final_map" Theme = "EarthRise" -- Hog Solo AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "cm_birdy") hero.gear = AddHog(hero.name, 0, 1, "war_desertgrenadier1") AnimSetGearPosition(hero.gear, hero.x, hero.y) initCheckpoint("final") AnimInit() --AnimationSetup() end function onGameStart() AnimWait(hero.gear, 3000) FollowGear(hero.gear) ShowMission(missionName, loc("Challenge Objectives"), challengeObjectives, -amSkip, 0) -- explosives x = 400 while x < 815 do AddGear(x, 500, gtExplosives, 0, 0, 0, 0) x = x + math.random(15,40) end -- mines local x = 360 while x < 815 do AddGear(x, 480, gtMine, 0, 0, 0, 0) x = x + math.random(5,20) end -- health crate SpawnHealthCrate(900, 5) -- ammo crates SpawnAmmoCrate(930, 1000,amRCPlane) SpawnAmmoCrate(1220, 672,amPickHammer) SpawnAmmoCrate(1220, 672,amGirder) -- ammo AddAmmo(hero.gear, amPortalGun, 1) AddAmmo(hero.gear, amFirePunch, 1) SendHealthStatsOff() end function onAmmoStoreInit() SetAmmo(amRCPlane, 0, 0, 0, 1) SetAmmo(amPickHammer, 0, 0, 0, 2) SetAmmo(amGirder, 0, 0, 0, 1) end