// // Prefix header for all source files of the 'OpenGL ES app' target in the 'OpenGL ES app' project // #ifdef __OBJC__ #import #import #import #endif // by http://www.cimgf.com/2010/05/02/my-current-prefix-pch-file/ #ifdef DEBUG #define DLog(...) NSLog(@"%s %@", __PRETTY_FUNCTION__, [NSString stringWithFormat:__VA_ARGS__]) #define ALog(...) [[NSAssertionHandler currentHandler] handleFailureInFunction:[NSString stringWithCString:__PRETTY_FUNCTION__ encoding:NSUTF8StringEncoding] file:[NSString stringWithCString:__FILE__ encoding:NSUTF8StringEncoding] lineNumber:__LINE__ description:__VA_ARGS__] #else #define DLog(...) do { } while (0) #ifndef NS_BLOCK_ASSERTIONS #define NS_BLOCK_ASSERTIONS #endif #define ALog(...) NSLog(@"%s %@", __PRETTY_FUNCTION__, [NSString stringWithFormat:__VA_ARGS__]) #endif #define ZAssert(condition, ...) do { if (!(condition)) { ALog(__VA_ARGS__); }} while(0)