// LzInWindow.cs using System; namespace SevenZip.Compression.LZ { public class InWindow { public Byte[] _bufferBase = null; // pointer to buffer with data System.IO.Stream _stream; UInt32 _posLimit; // offset (from _buffer) of first byte when new block reading must be done bool _streamEndWasReached; // if (true) then _streamPos shows real end of stream UInt32 _pointerToLastSafePosition; public UInt32 _bufferOffset; public UInt32 _blockSize; // Size of Allocated memory block public UInt32 _pos; // offset (from _buffer) of curent byte UInt32 _keepSizeBefore; // how many BYTEs must be kept in buffer before _pos UInt32 _keepSizeAfter; // how many BYTEs must be kept buffer after _pos public UInt32 _streamPos; // offset (from _buffer) of first not read byte from Stream public void MoveBlock() { UInt32 offset = (UInt32)(_bufferOffset) + _pos - _keepSizeBefore; // we need one additional byte, since MovePos moves on 1 byte. if (offset > 0) offset--; UInt32 numBytes = (UInt32)(_bufferOffset) + _streamPos - offset; // check negative offset ???? for (UInt32 i = 0; i < numBytes; i++) _bufferBase[i] = _bufferBase[offset + i]; _bufferOffset -= offset; } public virtual void ReadBlock() { if (_streamEndWasReached) return; while (true) { int size = (int)((0 - _bufferOffset) + _blockSize - _streamPos); if (size == 0) return; int numReadBytes = _stream.Read(_bufferBase, (int)(_bufferOffset + _streamPos), size); if (numReadBytes == 0) { _posLimit = _streamPos; UInt32 pointerToPostion = _bufferOffset + _posLimit; if (pointerToPostion > _pointerToLastSafePosition) _posLimit = (UInt32)(_pointerToLastSafePosition - _bufferOffset); _streamEndWasReached = true; return; } _streamPos += (UInt32)numReadBytes; if (_streamPos >= _pos + _keepSizeAfter) _posLimit = _streamPos - _keepSizeAfter; } } void Free() { _bufferBase = null; } public void Create(UInt32 keepSizeBefore, UInt32 keepSizeAfter, UInt32 keepSizeReserv) { _keepSizeBefore = keepSizeBefore; _keepSizeAfter = keepSizeAfter; UInt32 blockSize = keepSizeBefore + keepSizeAfter + keepSizeReserv; if (_bufferBase == null || _blockSize != blockSize) { Free(); _blockSize = blockSize; _bufferBase = new Byte[_blockSize]; } _pointerToLastSafePosition = _blockSize - keepSizeAfter; } public void SetStream(System.IO.Stream stream) { _stream = stream; } public void ReleaseStream() { _stream = null; } public void Init() { _bufferOffset = 0; _pos = 0; _streamPos = 0; _streamEndWasReached = false; ReadBlock(); } public void MovePos() { _pos++; if (_pos > _posLimit) { UInt32 pointerToPostion = _bufferOffset + _pos; if (pointerToPostion > _pointerToLastSafePosition) MoveBlock(); ReadBlock(); } } public Byte GetIndexByte(Int32 index) { return _bufferBase[_bufferOffset + _pos + index]; } // index + limit have not to exceed _keepSizeAfter; public UInt32 GetMatchLen(Int32 index, UInt32 distance, UInt32 limit) { if (_streamEndWasReached) if ((_pos + index) + limit > _streamPos) limit = _streamPos - (UInt32)(_pos + index); distance++; // Byte *pby = _buffer + (size_t)_pos + index; UInt32 pby = _bufferOffset + _pos + (UInt32)index; UInt32 i; for (i = 0; i < limit && _bufferBase[pby + i] == _bufferBase[pby + i - distance]; i++); return i; } public UInt32 GetNumAvailableBytes() { return _streamPos - _pos; } public void ReduceOffsets(Int32 subValue) { _bufferOffset += (UInt32)subValue; _posLimit -= (UInt32)subValue; _pos -= (UInt32)subValue; _streamPos -= (UInt32)subValue; } } }