using System; namespace SevenZip.Compression.RangeCoder { struct BitTreeEncoder { BitEncoder[] Models; int NumBitLevels; public BitTreeEncoder(int numBitLevels) { NumBitLevels = numBitLevels; Models = new BitEncoder[1 << numBitLevels]; } public void Init() { for (uint i = 1; i < (1 << NumBitLevels); i++) Models[i].Init(); } public void Encode(Encoder rangeEncoder, UInt32 symbol) { UInt32 m = 1; for (int bitIndex = NumBitLevels; bitIndex > 0; ) { bitIndex--; UInt32 bit = (symbol >> bitIndex) & 1; Models[m].Encode(rangeEncoder, bit); m = (m << 1) | bit; } } public void ReverseEncode(Encoder rangeEncoder, UInt32 symbol) { UInt32 m = 1; for (UInt32 i = 0; i < NumBitLevels; i++) { UInt32 bit = symbol & 1; Models[m].Encode(rangeEncoder, bit); m = (m << 1) | bit; symbol >>= 1; } } public UInt32 GetPrice(UInt32 symbol) { UInt32 price = 0; UInt32 m = 1; for (int bitIndex = NumBitLevels; bitIndex > 0; ) { bitIndex--; UInt32 bit = (symbol >> bitIndex) & 1; price += Models[m].GetPrice(bit); m = (m << 1) + bit; } return price; } public UInt32 ReverseGetPrice(UInt32 symbol) { UInt32 price = 0; UInt32 m = 1; for (int i = NumBitLevels; i > 0; i--) { UInt32 bit = symbol & 1; symbol >>= 1; price += Models[m].GetPrice(bit); m = (m << 1) | bit; } return price; } public static UInt32 ReverseGetPrice(BitEncoder[] Models, UInt32 startIndex, int NumBitLevels, UInt32 symbol) { UInt32 price = 0; UInt32 m = 1; for (int i = NumBitLevels; i > 0; i--) { UInt32 bit = symbol & 1; symbol >>= 1; price += Models[startIndex + m].GetPrice(bit); m = (m << 1) | bit; } return price; } public static void ReverseEncode(BitEncoder[] Models, UInt32 startIndex, Encoder rangeEncoder, int NumBitLevels, UInt32 symbol) { UInt32 m = 1; for (int i = 0; i < NumBitLevels; i++) { UInt32 bit = symbol & 1; Models[startIndex + m].Encode(rangeEncoder, bit); m = (m << 1) | bit; symbol >>= 1; } } } struct BitTreeDecoder { BitDecoder[] Models; int NumBitLevels; public BitTreeDecoder(int numBitLevels) { NumBitLevels = numBitLevels; Models = new BitDecoder[1 << numBitLevels]; } public void Init() { for (uint i = 1; i < (1 << NumBitLevels); i++) Models[i].Init(); } public uint Decode(RangeCoder.Decoder rangeDecoder) { uint m = 1; for (int bitIndex = NumBitLevels; bitIndex > 0; bitIndex--) m = (m << 1) + Models[m].Decode(rangeDecoder); return m - ((uint)1 << NumBitLevels); } public uint ReverseDecode(RangeCoder.Decoder rangeDecoder) { uint m = 1; uint symbol = 0; for (int bitIndex = 0; bitIndex < NumBitLevels; bitIndex++) { uint bit = Models[m].Decode(rangeDecoder); m <<= 1; m += bit; symbol |= (bit << bitIndex); } return symbol; } public static uint ReverseDecode(BitDecoder[] Models, UInt32 startIndex, RangeCoder.Decoder rangeDecoder, int NumBitLevels) { uint m = 1; uint symbol = 0; for (int bitIndex = 0; bitIndex < NumBitLevels; bitIndex++) { uint bit = Models[startIndex + m].Decode(rangeDecoder); m <<= 1; m += bit; symbol |= (bit << bitIndex); } return symbol; } } }