To compile and install you need: - CMake >= 2.6.0 - FreePascal >= 2.2.4 - Qt >= 4.7.0 - SDL >= 1.2.5 - SDL_net >= 1.2.5 - SDL_mixer >= 1.2 - SDL_image >= 1.2 - SDL_ttf >= 2.0 - Lua = 5.1.0 - Physfs >= 2.0.0 For server: - Glasgow Haskell Compiler >= 6.10 - bytestring-show package - dataenc package - hslogger package For videorecording: - FFmpeg or LibAV - GLUT (when SDL < 2) For compressed screenshots: - libpng Lua will be automatically built if not found. PhysFS will internally built unless -DPHYSFS_SYSTEM=on is passed to cmake (also allows to set PHYSFS_LIBRARY and PHYSFS_INCLUDE_DIR if needed). 1. Configure: $ cmake . or $ cmake -DCMAKE_BUILD_TYPE="Release" -DCMAKE_INSTALL_PREFIX="install_prefix" \ -DDATA_INSTALL_DIR="data_dir" -DNOSERVER=1 . Add -DNOSERVER=0 to compile net server (remember to check out the additional dependencies with the hedgewars-server.cabal configuration file. If you have Qt installed but it is not found, you can set it up with -DQT_QMAKE_EXECUTABLE="path_to_qmake". To get a glimpse of the main configuration options, you may use this command `cat CMakeLists.txt | grep option` 2. Compile: $ make 3. Install: # make install That's all! Enjoy!