HedgewarsScriptLoad("/Scripts/Locale.lua") HedgewarsScriptLoad("/Scripts/Achievements.lua") local player = nil local enemy = nil local firedShell = false local turnNumber = 0 local hhs = {} local numhhs = 0 function onGameInit() Seed = 0 TurnTime = 20000 CaseFreq = 0 MinesNum = 0 Explosives = 0 Map = "Bamboo" Theme = "Bamboo" -- Disable Sudden Death HealthDecrease = 0 WaterRise = 0 GameFlags = gfDisableWind AddTeam(loc("Pathetic Resistance"), 14483456, "Plinko", "Island", "Default", "cm_yinyang") player = AddHog(loc("Ikeda"), 0, 10, "StrawHat") AddTeam(loc("Cybernetic Empire"), 1175851, "ring", "Island", "Robot", "cm_cyborg") enemy = AddHog(loc("Unit 835"), 1, 10, "cyborg1") SetGearPosition(player,142,656) SetGearPosition(enemy,1824,419) end function onGameStart() ShowMission(loc("Bamboo Thicket"), loc("Scenario"), loc("Eliminate the enemy."), -amBazooka, 0) -- CRATE LIST. SpawnSupplyCrate(891,852,amBazooka) SpawnSupplyCrate(962,117,amBlowTorch) SpawnSupplyCrate(403,503,amParachute) AddAmmo(enemy, amGrenade, 100) SetWind(100) end function onNewTurn() turnNumber = turnNumber + 1 end function onAmmoStoreInit() SetAmmo(amSkip, 9, 0, 0, 0) SetAmmo(amGirder, 4, 0, 0, 0) SetAmmo(amBlowTorch, 0, 0, 0, 1) SetAmmo(amParachute, 0, 0, 0, 2) SetAmmo(amBazooka, 0, 0, 0, 2) end function onGearAdd(gear) if GetGearType(gear) == gtHedgehog then hhs[numhhs] = gear numhhs = numhhs + 1 elseif GetGearType(gear) == gtShell then firedShell = true end end function onGearDelete(gear) if (gear == enemy) then ShowMission(loc("Bamboo Thicket"), loc("MISSION SUCCESSFUL"), loc("Congratulations!"), 0, 0) if (turnNumber < 6) and (firedShell == false) then awardAchievement(loc("Energetic Engineer")) end elseif gear == player then ShowMission(loc("Bamboo Thicket"), loc("MISSION FAILED"), loc("Oh no! Just try again!"), -amSkip, 0) end end