-- Hedgewars - Knockball for 2+ Players local caption = { ["en"] = "Hedgewars-Knockball", ["de"] = "Hedgewars-Knockball", ["es"] = "Hedgewars-Knockball", ["pl"] = "Hedgewars-Knockball" } local subcaption = { ["en"] = "Not So Friendly Match", ["de"] = "Kein-so-Freundschaftsspiel", ["es"] = "Partido no-tan-amistoso", ["pl"] = "Mecz Nie-Taki-Towarzyski" } local goal = { ["en"] = "Bat balls at your enemies and|push them into the sea!", ["de"] = "Schlage Bälle auf deine Widersacher|und lass sie ins Meer fallen!", ["es"] = "¡Batea pelotas hacia tus enemigos|y hazlos caer al agua!", ["pl"] = "Uderzaj piłkami w swoich przeciwników|i strącaj ich do wody!" } local scored = { ["en"] = "%s is out and Team %d|scored a point!| |Score:", ["de"] = "%s ist draußen und Team %d|erhält einen Punkt!| |Punktestand:", ["es"] = "¡%s cayó y Equipo %d|anotó un tanto!| |Puntuación:", ["pl"] = "%s utonął i drużyna %d|zdobyła punkt!| |Punktacja:" } local failed = { ["en"] = "%s is out and Team %d|scored a penalty!| |Score:", ["de"] = "%s ist draußen und Team %d|erhält eine Strafe!| |Punktestand:", ["es"] = "¡%s cayó y Equipo %d|anotó una falta!| |Puntuación:", ["pl"] = "%s utonął i drużyna %d|dostała punkt karny!| |Punktacja:" } local function loc(text) if text == nil then return "**missing**" elseif text[L] == nil then return text["en"] else return text[L] end end --------------------------------------------------------------- local score = {[0] = 0, [1] = 0, [2] = 0, [3] = 0, [4] = 0, [5] = 0} local ball = nil function onGameInit() GameFlags = gfSolidLand + gfInvulnerable + gfDivideTeams TurnTime = 20000 CaseFreq = 0 LandAdds = 0 Explosives = 0 Delay = 500 SuddenDeathTurns = 99999 -- "disable" sudden death end function onGameStart() ShowMission(loc(caption), loc(subcaption), loc(goal), -amBaseballBat, 0); end function onGameTick() if ball ~= nil and GetFollowGear() ~= nil then FollowGear(ball) end end function onAmmoStoreInit() SetAmmo(amBaseballBat, 9, 0, 0) SetAmmo(amSkip, 9, 0, 0) end function onGearAdd(gear) if GetGearType(gear) == gtShover then ball = AddGear(GetX(gear), GetY(gear), gtBall, 0, 0, 0, 0) if ball ~= nil then CopyPV2(gear, ball) SetState(ball, 0x200) -- temporary - might change! SetTag(ball, 8) -- baseball skin FollowGear(ball) end end end function onGearDelete(gear) if gear == ball then ball = nil elseif (GetGearType(gear) == gtHedgehog) and CurrentHedgehog ~= nil then local clan = GetHogClan(CurrentHedgehog) local s if GetHogClan(CurrentHedgehog) ~= GetHogClan(gear) then score[clan] = score[clan] + 1 s = string.format(loc(scored), GetHogName(gear), clan + 1) else score[clan] = score[clan] - 1 s = string.format(loc(failed), GetHogName(gear), clan + 1) end s = s .. " " .. score[0] for i = 1, ClansCount - 1 do s = s .. " - " .. score[i] end ShowMission(loc(caption), loc(subcaption), s, -amBaseballBat, 0) end end