# HG changeset patch # User sheepluva # Date 1526487748 -7200 # Node ID 0135e64c6c6682a634c4a59db13fd8ffc078b9b1 # Parent 24b531dcebe73273d0f5047a3d1f8b5d637f5135 adjust label, update ChangeLog diff -r 24b531dcebe7 -r 0135e64c6c66 ChangeLog.txt --- a/ChangeLog.txt Wed May 16 18:09:13 2018 +0200 +++ b/ChangeLog.txt Wed May 16 18:22:28 2018 +0200 @@ -1,6 +1,10 @@ + features * bugfixes ====================== 0.9.25 ====================== +User Interface: + + In-Game chat size can now be adjusted. Hold Ctrl and press -, + or = while in chat input. Hold shift for finer control. + + The intial in-game chat size can be configured in the Frontend's "advanced" settings tab. + Lua API: + New call: Retreat(time [, respectGetAwayTimeFactor): Force current turn into retreating mode diff -r 24b531dcebe7 -r 0135e64c6c66 QTfrontend/ui/page/pageoptions.cpp --- a/QTfrontend/ui/page/pageoptions.cpp Wed May 16 18:09:13 2018 +0200 +++ b/QTfrontend/ui/page/pageoptions.cpp Wed May 16 18:22:28 2018 +0200 @@ -689,7 +689,7 @@ groupMisc->addDivider(); // row 5 QLabel *labelChatSize = new QLabel(groupMisc); - labelChatSize->setText(QLabel::tr("Chat size in percent")); + labelChatSize->setText(QLabel::tr("Initial in-game chat size (%)")); groupMisc->layout()->addWidget(labelChatSize, 6, 0); // Chat size adjustment