# HG changeset patch # User Wuzzy # Date 1480004296 -3600 # Node ID 03ba438dd5973e30bcc45d8eda5e15b0f8dc5d82 # Parent b2f2ac53cbab85e874009b93d144f8f0a2ce8ce3 Tweak WxW wall spark count according to wall size diff -r b2f2ac53cbab -r 03ba438dd597 share/hedgewars/Data/Scripts/Multiplayer/WxW.lua --- a/share/hedgewars/Data/Scripts/Multiplayer/WxW.lua Thu Nov 24 17:05:26 2016 +0100 +++ b/share/hedgewars/Data/Scripts/Multiplayer/WxW.lua Thu Nov 24 17:18:16 2016 +0100 @@ -926,13 +926,18 @@ function BorderSpark(zXMin,zYMin, zWidth, zHeight, bCol) - eX = zXMin + GetRandom(zWidth+10) - eY = zYMin + GetRandom(zHeight+10) + local size = zWidth * zHeight + -- Add multiple sparks for very large walls + sparkRuns = math.min(10, math.max(1, div(size, 10240))) + for i=1, sparkRuns do + local eX = zXMin + GetRandom(zWidth+10) + local eY = zYMin + GetRandom(zHeight+10) - tempE = AddVisualGear(eX, eY, vgtDust, 0, false) - if tempE ~= 0 then - g1, g2, g3, g4, g5, g6, g7, g8, g9, g10 = GetVisualGearValues(tempE) - SetVisualGearValues(tempE, eX, eY, g3, g4, g5, g6, g7, 1, g9, bCol ) + local tempE = AddVisualGear(eX, eY, vgtDust, 0, false) + if tempE ~= 0 then + local g1, g2, g3, g4, g5, g6, g7, g8, g9, g10 = GetVisualGearValues(tempE) + SetVisualGearValues(tempE, eX, eY, g3, g4, g5, g6, g7, 1, g9, bCol ) + end end end