# HG changeset patch # User antonc27 # Date 1439853077 -7200 # Node ID 05853b1df2a2741a2818928a833b6b6d29bddb05 # Parent 14f50dde3e8cd1f142eb8987ab453e9aa62d29b3 - Property for port in MapPreviewButtonView diff -r 14f50dde3e8c -r 05853b1df2a2 project_files/HedgewarsMobile/Classes/MapPreviewButtonView.m --- a/project_files/HedgewarsMobile/Classes/MapPreviewButtonView.m Tue Aug 18 01:08:21 2015 +0200 +++ b/project_files/HedgewarsMobile/Classes/MapPreviewButtonView.m Tue Aug 18 01:11:17 2015 +0200 @@ -24,6 +24,10 @@ #define INDICATOR_TAG 7654 +@interface MapPreviewButtonView () +@property (nonatomic) int port; +@end + @implementation MapPreviewButtonView @synthesize delegate; @@ -64,7 +68,7 @@ IPaddress ip; BOOL serverQuit = NO; uint8_t packedMap[128*32]; - int port = [HWUtils randomPort]; + self.port = [HWUtils randomPort]; if (SDLNet_Init() < 0) { DLog(@"SDLNet_Init: %s", SDLNet_GetError()); @@ -72,20 +76,20 @@ } // Resolving the host using NULL make network interface to listen - if (SDLNet_ResolveHost(&ip, NULL, port) < 0) { + if (SDLNet_ResolveHost(&ip, NULL, self.port) < 0) { DLog(@"SDLNet_ResolveHost: %s\n", SDLNet_GetError()); serverQuit = YES; } // Open a connection with the IP provided (listen on the host's port) if (!(sd = SDLNet_TCP_Open(&ip))) { - DLog(@"SDLNet_TCP_Open: %s %\n", SDLNet_GetError(), port); + DLog(@"SDLNet_TCP_Open: %s %d\n", SDLNet_GetError(), self.port); serverQuit = YES; } // launch the preview in background here so that we're sure the tcp channel is open dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT,0), ^{ - NSString *ipcString = [[NSString alloc] initWithFormat:@"%d", port]; + NSString *ipcString = [[NSString alloc] initWithFormat:@"%d", self.port]; NSString *documentsDirectory = DOCUMENTS_FOLDER(); NSMutableArray *gameParameters = [[NSMutableArray alloc] initWithObjects: @@ -110,7 +114,7 @@ free(argv); }); - DLog(@"Waiting for a client on port %d", port); + DLog(@"Waiting for a client on port %d", self.port); while (!serverQuit) { /* This check the sd if there is a pending connection. * If there is one, accept that, and open a new socket for communicating */ @@ -133,7 +137,7 @@ serverQuit = YES; } } - [HWUtils freePort:port]; + [HWUtils freePort:self.port]; SDLNet_TCP_Close(sd); SDLNet_Quit();