# HG changeset patch # User Wuzzy # Date 1557627400 -7200 # Node ID 06af4f0a92bdd2310d66832ecf3665c104ef7298 # Parent e28ff0f1aca2c64118cb20821df7d1b30ce8457f Fix Birdy being drawn behind hogs and other gears (bug 453) diff -r e28ff0f1aca2 -r 06af4f0a92bd ChangeLog.txt --- a/ChangeLog.txt Sun May 12 03:27:43 2019 +0200 +++ b/ChangeLog.txt Sun May 12 04:16:40 2019 +0200 @@ -73,6 +73,7 @@ * Fix wrong ice beam angle if it goes diagonally up out of map through world wrap * Fix double water splash when flying saucer drowns * Fix odd floating pixels when wielding and rotating cleaver + * Fix birdy being drawn behind hedgehogs and objects Game HUD: + Colorize switching arrows, pointing arrow and target cross in clan color diff -r e28ff0f1aca2 -r 06af4f0a92bd hedgewars/uGearsList.pas --- a/hedgewars/uGearsList.pas Sun May 12 03:27:43 2019 +0200 +++ b/hedgewars/uGearsList.pas Sun May 12 04:16:40 2019 +0200 @@ -666,7 +666,8 @@ gtBirdy: begin gear^.Radius:= 16; // todo: check gear^.Health := 2000; - gear^.FlightTime := 2 + gear^.FlightTime := 2; + gear^.Z:= cCurrHHZ+1; end; gtEgg: begin gear^.AdvBounce:= 1;