# HG changeset patch # User unc0rr # Date 1383418172 -14400 # Node ID 0b27737fc28fb7de78cb4bfe45a6a17533a019e4 # Parent 8dcb25112d9683ed5023b445c6b4b3bf91715092 Don't change crosshair look when hedgehog does high jump diff -r 8dcb25112d96 -r 0b27737fc28f hedgewars/uGearsRender.pas --- a/hedgewars/uGearsRender.pas Fri Nov 01 23:50:13 2013 +0400 +++ b/hedgewars/uGearsRender.pas Sat Nov 02 22:49:32 2013 +0400 @@ -366,7 +366,7 @@ Tint(HH^.Team^.Clan^.Color shl 8 or $FF); DrawTextureRotated(CrosshairTexture, 12, 12, CrosshairX + WorldDx, CrosshairY + WorldDy, 0, - sign * (Gear^.Angle * 180.0) / cMaxAngle); + sign * m * (Gear^.Angle * 180.0) / cMaxAngle); untint; setTintAdd(false); end;