# HG changeset patch # User nemo # Date 1336766951 14400 # Node ID 0cf7cad767aa72e255e26806448fb43d4ed0da74 # Parent a0326412e96ada6b7a5ca4a34ef7ae3b798d266b Fix casing and type for gl diff -r a0326412e96a -r 0cf7cad767aa hedgewars/pas2cSystem.pas --- a/hedgewars/pas2cSystem.pas Fri May 11 23:36:42 2012 +0400 +++ b/hedgewars/pas2cSystem.pas Fri May 11 16:09:11 2012 -0400 @@ -93,37 +93,30 @@ GetMem : function : pointer; FreeMem : procedure; - - gl_texture_2d, glbindtexture, gltexparameterf, gl_rgba, - glteximage2d, glvertexpointer, gltexcoordpointer, - gl_triangle_fan, gldrawarrays, glpushmatrix, glpopmatrix, - gltranslatef, glscalef, glrotatef, gldisable, glenable, - gl_line_smooth, gllinewidth, gl_lines, gl_line_loop, - glcolor4ub, gl_texture_wrap_s, gltexparameteri, - gl_texture_wrap_t, gl_texture_min_filter, - gl_linear, gl_texture_mag_filter, glgentextures, - gldeletetextures, glreadpixels, glclearcolor, - gl_line_strip, gldeleterenderbuffersext, - gldeleteframebuffersext, glext_loadextension, - gl_max_texture_size, glgetintegerv, gl_renderer, - glgetstring, gl_vendor, gl_version, glgenframebuffersext, - glbindframebufferext, glgenrenderbuffersext, - glbindrenderbufferext, glrenderbufferstorageext, - glframebufferrenderbufferext, glframebuffertexture2dext, - gl_framebuffer_ext, gl_depth_component, - gl_depth_attachment_ext, gl_renderbuffer_ext, gl_rgba8, - gl_color_attachment0_ext, gl_modelview, gl_blend, - gl_src_alpha, gl_one_minus_src_alpha, - gl_perspective_correction_hint, gl_fastest, - gl_dither, gl_vertex_array, gl_texture_coord_array, - glviewport, glloadidentity, glmatrixmode, glhint, - glblendfunc, glenableclientstate, gl_color_buffer_bit, - glclear, gldisableclientstate, gl_color_array, - glcolorpointer, gl_depth_buffer_bit, gl_quads, - glbegin, glend, gltexcoord2f, glvertex2d, - gl_true, gl_false, glcolormask, gl_projection, - gl_texture_priority, glenum, gl_clamp_to_edge, - gl_extensions, gl_bgra : procedure; + + glGetString : function : pchar; + + glBegin, glBindTexture, glBlendFunc, glClear, glClearColor, + glColor4ub, glColorMask, glColorPointer, glDeleteTextures, + glDisable, glDisableClientState, glDrawArrays, glEnable, + glEnableClientState, glEnd, glGenTextures, glGetIntegerv, + glHint, glLineWidth, glLoadIdentity, glMatrixMode, glPopMatrix, + glPushMatrix, glReadPixels, glRotatef, glScalef, glTexCoord2f, + glTexCoordPointer, glTexImage2D, glTexParameterf, + glTexParameteri, glTranslatef, glVertex2d, glVertexPointer, + glViewport : procedure; + + GL_BGRA, GL_BLEND, GL_CLAMP_TO_EDGE, GL_COLOR_ARRAY, + GL_COLOR_BUFFER_BIT, GL_DEPTH_BUFFER_BIT, GL_DEPTH_COMPONENT, + GL_DITHER, GL_EXTENSIONS, GL_FALSE, GL_FASTEST, GL_LINEAR, + GL_LINE_LOOP, GL_LINES, GL_LINE_SMOOTH, GL_LINE_STRIP, + GL_MAX_TEXTURE_SIZE, GL_MODELVIEW, GL_ONE_MINUS_SRC_ALPHA, + GL_PERSPECTIVE_CORRECTION_HINT, GL_PROJECTION, GL_QUADS, + GL_RENDERER, GL_RGBA, GL_RGBA8, GL_SRC_ALPHA, GL_TEXTURE_2D, + GL_TEXTURE_COORD_ARRAY, GL_TEXTURE_MAG_FILTER, + GL_TEXTURE_MIN_FILTER, GL_TEXTURE_PRIORITY, GL_TEXTURE_WRAP_S, + GL_TEXTURE_WRAP_T, GL_TRIANGLE_FAN, GL_TRUE, GL_VENDOR, + GL_VERSION, GL_VERTEX_ARRAY : integer; TThreadId : function : integer; BeginThread, ThreadSwitch : procedure; @@ -144,3 +137,4 @@ png_write_end : procedure; EnumToStr : function : string; +function glGetString