# HG changeset patch # User nemo # Date 1293071626 18000 # Node ID 0f22a53c4c1d718b1989d067cf243b9a5cbf48ae # Parent b7c3c7bc6d1f9d8caff9982530043808bf3dc1aa enable snow on Christmas theme diff -r b7c3c7bc6d1f -r 0f22a53c4c1d hedgewars/GSHandlers.inc --- a/hedgewars/GSHandlers.inc Thu Dec 23 01:35:06 2010 +0100 +++ b/hedgewars/GSHandlers.inc Wed Dec 22 21:33:46 2010 -0500 @@ -637,7 +637,7 @@ if move then begin X:= int2hwFloat(GetRandom(LAND_WIDTH+1024)-512); - Y:= int2hwFloat(650+(GetRandom(50)-25)) + Y:= int2hwFloat(750+(GetRandom(50)-25)) end end end diff -r b7c3c7bc6d1f -r 0f22a53c4c1d hedgewars/uGears.pas --- a/hedgewars/uGears.pas Thu Dec 23 01:35:06 2010 +0100 +++ b/hedgewars/uGears.pas Wed Dec 22 21:33:46 2010 -0500 @@ -1119,7 +1119,7 @@ if (GameFlags and gfArtillery) <> 0 then cArtillery:= true; -if (Theme = 'Snow') then// or (Theme = 'Hell') then +if (Theme = 'Snow') or (Theme = 'Christmas') then for i:= 0 to Pred(vobCount*2) do AddGear(GetRandom(LAND_WIDTH+1024)-512, LAND_HEIGHT - GetRandom(1024), gtFlake, 0, _0, _0, 0); end;