# HG changeset patch # User Periklis Ntanasis # Date 1377194178 -10800 # Node ID 114c79f10dccb1f902a13001081b6531e5090361 # Parent 241ffe433c3de4377206437c384a9f2dc2470681 second human hog for dialogs diff -r 241ffe433c3d -r 114c79f10dcc share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/death01.lua --- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/death01.lua Thu Aug 22 19:57:07 2013 +0300 +++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/death01.lua Thu Aug 22 20:56:18 2013 +0300 @@ -46,8 +46,8 @@ paoth2.x = 3800 paoth2.y = 1480 professor.name = "Prof. Hogevil" -professor.x = 3630 -professor.y = 1480 +--professor.x = 3630 +--professor.y = 1480 professor.dead = false thug1.x = 1265 thug1.y = 1400 @@ -88,6 +88,7 @@ MinesTime = 1500 Explosives = 2 Delay = 3 + HealthCaseAmount = 50 SuddenDeathTurns = 100 Map = "death01_map" Theme = "Hell" @@ -104,11 +105,16 @@ paoth2.gear = AddHog(paoth2.name, 0, 100, "war_desertgrenadier1") AnimSetGearPosition(paoth2.gear, paoth2.x, paoth2.y) HogTurnLeft(paoth2.gear, true) - -- Professor and Thugs + -- Professor and Thugs AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "cm_birdy") - professor.gear = AddHog(professor.name, 0, 300, "war_desertgrenadier1") - AnimSetGearPosition(professor.gear, professor.x, professor.y) - HogTurnLeft(professor.gear, true) + professor.human = AddHog(professor.name, 0, 300, "war_desertgrenadier1") + AnimSetGearPosition(professor.human, hero.x + 70, hero.y) + HogTurnLeft(professor.human, true) + AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "cm_birdy") + professor.bot = AddHog(professor.name, 1, 300, "war_desertgrenadier1") + AnimSetGearPosition(professor.bot, paoth1.x - 100, paoth1.y) + HogTurnLeft(professor.bot, true) + professor.gear = professor.bot for i=1,table.getn(thugs) do thugs[i].gear = AddHog("thug #"..i, 1, thugs[i].health, "war_desertgrenadier1") AnimSetGearPosition(thugs[i].gear, thugs[i].x, thugs[i].y) @@ -129,6 +135,7 @@ -- add crates SpawnAmmoCrate(portalCrate.x, portalCrate.y, amPortalGun) SpawnAmmoCrate(cakeCrate.x, cakeCrate.y, amCake) + SpawnHealthCrate(cakeCrate.x + 40, cakeCrate.y) -- add explosives AddGear(1900, 850, gtExplosives, 0, 0, 0, 0) AddGear(1900, 800, gtExplosives, 0, 0, 0, 0) @@ -158,6 +165,9 @@ AddAmmo(professor.gear, amGrenade, 8) AddAmmo(professor.gear, amDEagle, 8) + HideHog(professor.bot) + DeleteGear(professor.human) + --RestoreHog(professor.bot) SendHealthStatsOff() end