# HG changeset patch # User Wuzzy # Date 1543284486 -3600 # Node ID 12e7442e4034a34928334590ea0d69922f3fda92 # Parent 575baea4108bde71591e1cf31c7a0034e98321f6 Swap a few weapons in ammo menu to get a nice 6×10 grid Cleaver → F1 Flamethrower → F7 diff -r 575baea4108b -r 12e7442e4034 hedgewars/uConsts.pas --- a/hedgewars/uConsts.pas Mon Nov 26 22:48:27 2018 +0100 +++ b/hedgewars/uConsts.pas Tue Nov 27 03:08:06 2018 +0100 @@ -303,7 +303,7 @@ // ammo slots cMaxSlotIndex = 10; // maximum slot index (including hidden slot) (row in ammo menu) cHiddenSlotIndex = cMaxSlotIndex; // slot for hidden ammo types, not visible and has no key - cMaxSlotAmmoIndex = 6; // maximum index for ammos per slot (column in ammo menu) + cMaxSlotAmmoIndex = 5; // maximum index for ammos per slot (column in ammo menu) // AI hints to be set for any gear aihUsualProcessing = $00000000; // treat gear as usual diff -r 575baea4108b -r 12e7442e4034 hedgewars/uVariables.pas --- a/hedgewars/uVariables.pas Mon Nov 26 22:48:27 2018 +0100 +++ b/hedgewars/uVariables.pas Tue Nov 27 03:08:06 2018 +0100 @@ -2105,7 +2105,7 @@ AmmoType: amFlamethrower; AttackVoice: sndNone; Bounciness: defaultBounciness); - Slot: 2; + Slot: 6; TimeAfterTurn: 0; minAngle: 0; maxAngle: 0; @@ -2342,7 +2342,7 @@ AmmoType: amKnife; AttackVoice: sndWatchThis; Bounciness: defaultBounciness); - Slot: 6; + Slot: 0; TimeAfterTurn: 3000; minAngle: 0; maxAngle: 0; @@ -2420,7 +2420,9 @@ AmmoType: amCreeper; AttackVoice: sndNone; Bounciness: defaultBounciness); - Slot: 0; + // Slot chosen to prevent ammo column overflow + // TODO: Change slot when creeper is finished + Slot: 8; TimeAfterTurn: 3000; minAngle: 0; maxAngle: 0;