# HG changeset patch # User Periklis Ntanasis # Date 1379124698 -10800 # Node ID 18f04441636b8757d9aa59b963af0d6d1f41a34e # Parent 51e22761679d3e4a81849efc1d14af50bc63b01b making death01 easier and less luck dependent to win diff -r 51e22761679d -r 18f04441636b share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/death01.hwp Binary file share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/death01.hwp has changed diff -r 51e22761679d -r 18f04441636b share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/death01.lua --- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/death01.lua Sat Sep 14 02:13:20 2013 +0300 +++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/death01.lua Sat Sep 14 05:11:38 2013 +0300 @@ -19,10 +19,12 @@ [dialog01] = {missionName, loc("The final part"), loc("Defeat Professor Hogevil!"), 1, 4500}, } -- crates -local portalCrate = {x = 1520, y = 1950} +local portalCrate = {x = 1935, y = 1830} +local batCrate = {x = 1975, y = 1830} +local blowtorchCrate = {x = 1520, y = 1950} local cakeCrate = {x = 325, y = 1500} local ropeCrate = {x = 1860, y = 500} -local pickHammerCrate = {x = 1860, y = 400} +local pickHammerCrate = {x = 1900, y = 400} -- hogs local hero = {} local paoth1 = {} @@ -140,11 +142,13 @@ -- add crates SpawnAmmoCrate(portalCrate.x, portalCrate.y, amPortalGun) + SpawnAmmoCrate(batCrate.x, batCrate.y, amBaseballBat) + SpawnAmmoCrate(blowtorchCrate.x, blowtorchCrate.y, amBlowTorch) SpawnAmmoCrate(cakeCrate.x, cakeCrate.y, amCake) SpawnAmmoCrate(ropeCrate.x, ropeCrate.y, amRope) SpawnAmmoCrate(pickHammerCrate.x, pickHammerCrate.y, amPickHammer) SpawnHealthCrate(cakeCrate.x + 40, cakeCrate.y) - SpawnHealthCrate(portalCrate.x + 40, portalCrate.y) + SpawnHealthCrate(blowtorchCrate.x + 40, blowtorchCrate.y) -- add explosives AddGear(1900, 850, gtExplosives, 0, 0, 0, 0) AddGear(1900, 800, gtExplosives, 0, 0, 0, 0) @@ -199,6 +203,8 @@ function onAmmoStoreInit() SetAmmo(amCake, 0, 0, 0, 1) SetAmmo(amPortalGun, 0, 0, 0, 1) + SetAmmo(amBaseballBat, 0, 0, 0, 1) + SetAmmo(amBlowTorch, 0, 0, 0, 2) SetAmmo(amRope, 0, 0, 0, 2) SetAmmo(amPickHammer, 0, 0, 0, 1) end