# HG changeset patch # User sheepluva # Date 1452555377 -3600 # Node ID 1908b919c057e9b9f4b6e46bc831954987b1012f # Parent 66f1cff4284b5f78812fa469d18af582feefd074 update Changelog diff -r 66f1cff4284b -r 1908b919c057 ChangeLog.txt --- a/ChangeLog.txt Mon Jan 11 22:23:14 2016 +0100 +++ b/ChangeLog.txt Tue Jan 12 00:36:17 2016 +0100 @@ -2,9 +2,14 @@ * bugfixes 0.9.22 -> 0.9.23 - * Hammer damage is now rounded down. This means it will cause NO DAMAGE to a hedgehog with less than 3 hp. + + Improved hedgehog spawns on maps that lack land mass or free space + + Highlander mode displays game scheme specifics (mines timer, etc.) in ESC info + + AI hedgehogs know how to use Bee now + * Gameplay fix: Hammer damage is now rounded down. This means it will cause NO DAMAGE to a hedgehog with less than 3 hp. * Fixed bee not being affected by wrap world edge while still being thrown * Fixed turn not ending when sticky mine was trapped on rubberband + * Fixed screenshots being too bright if taken in quick succession + * Fixed hog-speech missing a response type (Justyouwait/"You're gonna pay for that") on some platforms (e.g. Linux) * Various other fixes 0.9.21 -> 0.9.22