# HG changeset patch # User Wuzzy # Date 1506487131 -7200 # Node ID 194b00c4ba07171b3bc9dc2e24e1a64c8141c67a # Parent a401aec4df6423b253434e0fc2a8833f624ccc84 ACF: Use skull grave for cannibal teams (for real) There was a typo. “Skull” is invalid, it must be “skull” diff -r a401aec4df64 -r 194b00c4ba07 share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/backstab.lua --- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/backstab.lua Wed Sep 27 06:17:41 2017 +0200 +++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/backstab.lua Wed Sep 27 06:38:51 2017 +0200 @@ -917,12 +917,12 @@ end - AddTeam(loc("Assault Team"), 14483456, "Skull", "Island", "Pirate", "cm_vampire") + AddTeam(loc("Assault Team"), 14483456, "skull", "Island", "Pirate", "cm_vampire") for i = 1, 6 do cannibals[i] = AddHog(cannibalNames[i], 1, 50, "vampirichog") end - AddTeam(loc("Reinforcements"), 14483456, "Skull", "Island", "Pirate", "cm_vampire") + AddTeam(loc("Reinforcements"), 14483456, "skull", "Island", "Pirate", "cm_vampire") for i = 7, 9 do cannibals[i] = AddHog(cannibalNames[i], 1, 50, "vampirichog") end diff -r a401aec4df64 -r 194b00c4ba07 share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/first_blood.lua --- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/first_blood.lua Wed Sep 27 06:17:41 2017 +0200 +++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/first_blood.lua Wed Sep 27 06:38:51 2017 +0200 @@ -641,7 +641,7 @@ AnimSetGearPosition(youngh, 1862, 1362) HogTurnLeft(youngh, false) - AddTeam(loc("Cannibals"), 14483456, "Skull", "Island", "Pirate","cm_vampire") + AddTeam(loc("Cannibals"), 14483456, "skull", "Island", "Pirate","cm_vampire") cannibal = AddHog(loc("Brainiac"), 0, 5, "Zombi") AnimSetGearPosition(cannibal, 525, 1256) HogTurnLeft(cannibal, false) diff -r a401aec4df64 -r 194b00c4ba07 share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/journey.lua --- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/journey.lua Wed Sep 27 06:17:41 2017 +0200 +++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/journey.lua Wed Sep 27 06:38:51 2017 +0200 @@ -973,7 +973,7 @@ leaks = AddHog(loc("Leaks A Lot"), 0, 100, "Rambo") dense = AddHog(loc("Dense Cloud"), 0, 100, "RobinHood") - AddTeam(loc("Cannibal Sentry"), 14483456, "Skull", "Island", "Pirate","cm_vampire") + AddTeam(loc("Cannibal Sentry"), 14483456, "skull", "Island", "Pirate","cm_vampire") cannibals = {} for i = 1, 4 do cannibals[i] = AddHog(cannibalNames[i], 3, 40, "Zombi") diff -r a401aec4df64 -r 194b00c4ba07 share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/shadow.lua --- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/shadow.lua Wed Sep 27 06:17:41 2017 +0200 +++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/shadow.lua Wed Sep 27 06:38:51 2017 +0200 @@ -504,7 +504,7 @@ dense = AddHog(loc("Dense Cloud"), 0, 100, "RobinHood") spiky = AddHog(loc("Spiky Cheese"), 0, 100, "hair_yellow") - AddTeam(loc("Weaklings"), 14483456, "Skull", "Island", "Pirate","cm_vampire") + AddTeam(loc("Weaklings"), 14483456, "skull", "Island", "Pirate","cm_vampire") cannibals = {} cannibals[1] = AddHog(loc("Brainiac"), 5, 20, "Zombi") @@ -513,7 +513,7 @@ hogNr[cannibals[i]] = i - 2 end - AddTeam(loc("Stronglings"), 14483456, "Skull", "Island", "Pirate","cm_vampire") + AddTeam(loc("Stronglings"), 14483456, "skull", "Island", "Pirate","cm_vampire") for i = 6, 9 do cannibals[i] = AddHog(HogNames[i], 2, 30, "vampirichog") diff -r a401aec4df64 -r 194b00c4ba07 share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/united.lua --- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/united.lua Wed Sep 27 06:17:41 2017 +0200 +++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/united.lua Wed Sep 27 06:38:51 2017 +0200 @@ -308,12 +308,12 @@ natives = {leaks, dense, water, buffalo, chief} nativesNum = 5 - AddTeam(loc("Light Cannfantry"), 14483456, "Skull", "Island", "Pirate", "cm_vampire") + AddTeam(loc("Light Cannfantry"), 14483456, "skull", "Island", "Pirate", "cm_vampire") for i = 1, 4 do cannibals[i] = AddHog(HogNames[i], 2, 40, "Zombi") end - AddTeam(loc("Heavy Cannfantry"), 14483456, "Skull", "Island", "Pirate", "cm_vampire") + AddTeam(loc("Heavy Cannfantry"), 14483456, "skull", "Island", "Pirate", "cm_vampire") for i = 5, 8 do cannibals[i] = AddHog(HogNames[i], 2, 55, "vampirichog") end