# HG changeset patch # User nemo # Date 1246967762 0 # Node ID 1a0d264083243ab7a3297f48d5a8155d5a54f6d1 # Parent cf0890ce8ea45ad0402d8a422a57a914bf36f452 Accidentally switched property in last checkin diff -r cf0890ce8ea4 -r 1a0d26408324 hedgewars/HHHandlers.inc --- a/hedgewars/HHHandlers.inc Tue Jul 07 01:57:30 2009 +0000 +++ b/hedgewars/HHHandlers.inc Tue Jul 07 11:56:02 2009 +0000 @@ -110,7 +110,7 @@ (((State and gstMoving) = 0) or // Allow attacks while moving on ammo with AltAttack ((CurAmmoGear <> nil) and ((CurAmmoGear^.Ammo^.Propz and ammoprop_AltAttack) <> 0)) or - ((Ammo^[CurSlot, CurAmmo].Propz and ammoprop_AltAttack) <> 0)) and + ((Ammo^[CurSlot, CurAmmo].Propz and ammoprop_AttackInMove) <> 0)) and ((TargetPoint.X <> NoPointX) or ((Ammo^[CurSlot, CurAmmo].Propz and ammoprop_NeedTarget) = 0)) then begin State:= State or gstAttacking;