# HG changeset patch # User Wuzzy # Date 1535928824 -7200 # Node ID 1a26c472f5efb13b13aa9a9d28f3591b697df40d # Parent be265ab8a4fb1833859d6b900de9fe2099e54eab Don't play timer countdown sounds if in ready phase diff -r be265ab8a4fb -r 1a26c472f5ef hedgewars/uGears.pas --- a/hedgewars/uGears.pas Mon Sep 03 00:48:51 2018 +0200 +++ b/hedgewars/uGears.pas Mon Sep 03 00:53:44 2018 +0200 @@ -450,7 +450,7 @@ if (cHedgehogTurnTime >= 10000) and (CurrentHedgehog^.Gear <> nil) and ((CurrentHedgehog^.Gear^.State and gstAttacked) = 0) - and (not isGetAwayTime) then + and (not isGetAwayTime) and (ReadyTimeLeft = 0) then if TurnTimeLeft = 5000 then PlaySoundV(sndHurry, CurrentTeam^.voicepack) else if TurnTimeLeft = 4000 then