# HG changeset patch # User koda # Date 1313360612 -7200 # Node ID 1a326ba319c994be4b71b9452ff6a4412da3259d # Parent 4f42009237df91d770784b332c0746a2a65206bb smaller code cleanup diff -r 4f42009237df -r 1a326ba319c9 hedgewars/SDLh.pas --- a/hedgewars/SDLh.pas Sun Aug 14 17:49:12 2011 -0400 +++ b/hedgewars/SDLh.pas Mon Aug 15 00:23:32 2011 +0200 @@ -833,8 +833,10 @@ function SDL_JoystickGetButton(joy: PSDL_Joystick; button: LongInt): Byte; cdecl; external SDLLibName; procedure SDL_JoystickClose(joy: PSDL_Joystick); cdecl; external SDLLibName; +{$IFDEF WIN32} function SDL_putenv(const text: PChar): LongInt; cdecl; external SDLLibName; function SDL_getenv(const text: PChar): PChar; cdecl; external SDLLibName; +{$ENDIF} {* Compatibility between SDL-1.2 and SDL-1.3 *} procedure SDL_WarpMouse(x, y: Word); {$IFNDEF SDL13}cdecl; external SDLLibName;{$ENDIF} diff -r 4f42009237df -r 1a326ba319c9 hedgewars/hwengine.pas --- a/hedgewars/hwengine.pas Sun Aug 14 17:49:12 2011 -0400 +++ b/hedgewars/hwengine.pas Mon Aug 15 00:23:32 2011 +0200 @@ -124,7 +124,6 @@ begin WriteLnToConsole('Freeing resources...'); FreeActionsList(); - uVisualGears.freeModule; StoreRelease(); ControllerClose(); CloseIPC(); @@ -200,14 +199,6 @@ end; end; -///////////////////////// -procedure ShowMainWindow; -begin - if cFullScreen then ParseCommand('fullscr 1', true) - else ParseCommand('fullscr 0', true); - SDL_ShowCursor(0) -end; - /////////////// {$IFDEF HWLIBRARY} procedure Game(gameArgs: PPChar); cdecl; export; @@ -239,7 +230,6 @@ cStereoMode:= smNone; {$ENDIF} - cLogfileBase:= 'game'; initEverything(true); WriteLnToConsole('Hedgewars ' + cVersionString + ' engine (network protocol: ' + inttostr(cNetProtoVersion) + ')'); @@ -261,19 +251,15 @@ WriteLnToConsole(msgOK); SDL_EnableUNICODE(1); + SDL_ShowCursor(0); WriteToConsole('Init SDL_ttf... '); SDLTry(TTF_Init() <> -1, true); WriteLnToConsole(msgOK); -{$IFDEF WIN32} - s:= SDL_getenv('SDL_VIDEO_CENTERED'); - SDL_putenv('SDL_VIDEO_CENTERED=1'); - ShowMainWindow(); - SDL_putenv(str2pchar('SDL_VIDEO_CENTERED=' + s)); -{$ELSE} - ShowMainWindow(); -{$ENDIF} + // show main window + if cFullScreen then ParseCommand('fullscr 1', true) + else ParseCommand('fullscr 0', true); ControllerInit(); // has to happen before InitKbdKeyTable to map keys InitKbdKeyTable(); @@ -335,6 +321,9 @@ begin Randomize(); + if complete then cLogfileBase:= 'game' + else cLogfileBase:= 'preview'; + // uConsts does not need initialization as they are all consts uUtils.initModule; uMisc.initModule; @@ -425,7 +414,6 @@ procedure GenLandPreview{$IFDEF HWLIBRARY}(port: LongInt); cdecl; export{$ENDIF}; var Preview: TPreview; begin - cLogfileBase:= 'preview'; initEverything(false); {$IFDEF HWLIBRARY} WriteLnToConsole('Preview connecting on port ' + inttostr(port)); @@ -496,9 +484,7 @@ else if GameType = gmtSyntax then DisplayUsage() else Game(); - if GameType = gmtSyntax then - ExitCode:= 1 - else - ExitCode:= 0; + // return 1 when engine is not called correctly + ExitCode:= LongInt(GameType = gmtSyntax); {$ENDIF} end. diff -r 4f42009237df -r 1a326ba319c9 hedgewars/uRender.pas --- a/hedgewars/uRender.pas Sun Aug 14 17:49:12 2011 -0400 +++ b/hedgewars/uRender.pas Mon Aug 15 00:23:32 2011 +0200 @@ -70,7 +70,7 @@ begin if (SourceTexture^.h = 0) or (SourceTexture^.w = 0) then exit; -// don't draw anything outside the visible screen space (first check fixes some sprite drawing, e.g. hedgehogs) +// do not draw anything outside the visible screen space (first check fixes some sprite drawing, e.g. hedgehogs) if (abs(X) > W) and ((abs(X + W / 2) - W / 2) > cScreenWidth / cScaleFactor) then exit; if (abs(Y) > H) and ((abs(Y + H / 2 - (0.5 * cScreenHeight)) - H / 2) > cScreenHeight / cScaleFactor) then @@ -139,7 +139,7 @@ hw, nx, ny: LongInt; VertexBuffer, TextureBuffer: array [0..3] of TVertex2f; begin -// don't draw anything outside the visible screen space (first check fixes some sprite drawing, e.g. hedgehogs) +// do not draw anything outside the visible screen space (first check fixes some sprite drawing, e.g. hedgehogs) if (abs(X) > W) and ((abs(X + dir * OffsetX) - W / 2) * cScaleFactor > cScreenWidth) then exit; if (abs(Y) > H) and ((abs(Y + OffsetY - (0.5 * cScreenHeight)) - W / 2) * cScaleFactor > cScreenHeight) then @@ -226,7 +226,7 @@ procedure DrawRotatedTex(Tex: PTexture; hw, hh, X, Y, Dir: LongInt; Angle: real); var VertexBuffer: array [0..3] of TVertex2f; begin -// don't draw anything outside the visible screen space (first check fixes some sprite drawing, e.g. hedgehogs) +// do not draw anything outside the visible screen space (first check fixes some sprite drawing, e.g. hedgehogs) if (abs(X) > 2 * hw) and ((abs(X) - hw) > cScreenWidth / cScaleFactor) then exit; if (abs(Y) > 2 * hh) and ((abs(Y - 0.5 * cScreenHeight) - hh) > cScreenHeight / cScaleFactor) then @@ -344,7 +344,7 @@ procedure DrawFillRect(r: TSDL_Rect); var VertexBuffer: array [0..3] of TVertex2f; begin -// don't draw anything outside the visible screen space (first check fixes some sprite drawing, e.g. hedgehogs) +// do not draw anything outside the visible screen space (first check fixes some sprite drawing, e.g. hedgehogs) if (abs(r.x) > r.w) and ((abs(r.x + r.w / 2) - r.w / 2) * cScaleFactor > cScreenWidth) then exit; if (abs(r.y) > r.h) and ((abs(r.y + r.h / 2 - (0.5 * cScreenHeight)) - r.h / 2) * cScaleFactor > cScreenHeight) then @@ -407,7 +407,7 @@ var l, r, t, b: real; TextureBuffer: array [0..3] of TVertex2f; begin - // don't draw anything outside the visible screen space (first check fixes some sprite drawing, e.g. hedgehogs) + // do not draw anything outside the visible screen space (first check fixes some sprite drawing, e.g. hedgehogs) if (abs(X) > 32) and ((abs(X) - 16) * cScaleFactor > cScreenWidth) then exit; if (abs(Y) > 32) and ((abs(Y - 0.5 * cScreenHeight) - 16) * cScaleFactor > cScreenHeight) then diff -r 4f42009237df -r 1a326ba319c9 hedgewars/uStore.pas --- a/hedgewars/uStore.pas Sun Aug 14 17:49:12 2011 -0400 +++ b/hedgewars/uStore.pas Mon Aug 15 00:23:32 2011 +0200 @@ -941,7 +941,7 @@ SDL_FreeSurface(ico) end; - // set window caption + // set window title SDL_WM_SetCaption('Hedgewars', nil); if SDLPrimSurface <> nil then @@ -970,8 +970,13 @@ {$ELSE} if not cOnlyStats then begin +{$IFDEF WIN32} + s:= SDL_getenv('SDL_VIDEO_CENTERED'); + SDL_putenv('SDL_VIDEO_CENTERED=1'); +{$ENDIF} SDLPrimSurface:= SDL_SetVideoMode(cScreenWidth, cScreenHeight, cBits, flags); SDLTry(SDLPrimSurface <> nil, true); +{$IFDEF WIN32}SDL_putenv(str2pchar('SDL_VIDEO_CENTERED=' + s));{$ENDIF} end; {$ENDIF}