# HG changeset patch # User unc0rr # Date 1243763781 0 # Node ID 1a6570dd45d894992b8e7807df962e30121c2faf # Parent 370581ce983f0ba87b81d0161b2511d78956295a Fix lines arise when zooming. Doesn't fix water sprites. diff -r 370581ce983f -r 1a6570dd45d8 hedgewars/uMisc.pas --- a/hedgewars/uMisc.pas Thu May 28 11:46:27 2009 +0000 +++ b/hedgewars/uMisc.pas Sun May 31 09:56:21 2009 +0000 @@ -333,6 +333,8 @@ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, buf); +glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); +glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR) end; @@ -449,6 +451,8 @@ if SDL_MustLock(surf) then SDL_UnlockSurface(surf); +glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); +glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR) end;