# HG changeset patch # User unc0rr # Date 1231860826 0 # Node ID 208a3258afdf1aac6f02d9697a8c613de4818b33 # Parent dde8f60d3e07c9891ab5cd337509fdc38e2eb988 Fix a bug with visible cursor when hedgehog is dead diff -r dde8f60d3e07 -r 208a3258afdf hedgewars/HHHandlers.inc --- a/hedgewars/HHHandlers.inc Mon Jan 12 22:02:47 2009 +0000 +++ b/hedgewars/HHHandlers.inc Tue Jan 13 15:33:46 2009 +0000 @@ -485,7 +485,8 @@ Gear^.dY:= _0; Gear^.Y:= Gear^.Y + _1 end; - CheckGearDrowning(Gear) + CheckGearDrowning(Gear); + if (Gear^.State and gstDrowning) <> 0 then isCursorVisible:= false end end;