# HG changeset patch # User nemo # Date 1241386736 0 # Node ID 21c986c528baa179d0dd09b54b422f8c24c44653 # Parent 692308790912f61020f5d2ac09101debf7496da4 Descriptions for the tooltip buttons. Rename btnInvurnable to btnInvulnerable diff -r 692308790912 -r 21c986c528ba QTfrontend/SDLs.cpp --- a/QTfrontend/SDLs.cpp Sun May 03 21:28:15 2009 +0000 +++ b/QTfrontend/SDLs.cpp Sun May 03 21:38:56 2009 +0000 @@ -26,10 +26,10 @@ music = NULL; SDL_Init(SDL_INIT_VIDEO); - SDL_Init(SDL_INIT_AUDIO); - Mix_OpenAudio(22050, 0x8010, 2, 512); +// SDL_Init(SDL_INIT_AUDIO); +// Mix_OpenAudio(22050, 0x8010, 2, 512); - Mix_VolumeMusic(33); +// Mix_VolumeMusic(33); } SDLInteraction::~SDLInteraction() @@ -59,13 +59,15 @@ } void SDLInteraction::StartMusic() { +/* if (!music) music = Mix_LoadMUS(QString(datadir->absolutePath() + "/Music/main theme.ogg").toLocal8Bit().constData()); Mix_FadeInMusic(music, -1, 3000); +*/ } void SDLInteraction::StopMusic() { - Mix_FadeOutMusic(2000); +// Mix_FadeOutMusic(2000); } diff -r 692308790912 -r 21c986c528ba QTfrontend/hedgewars.qrc --- a/QTfrontend/hedgewars.qrc Sun May 03 21:28:15 2009 +0000 +++ b/QTfrontend/hedgewars.qrc Sun May 03 21:38:56 2009 +0000 @@ -47,7 +47,7 @@ res/btnDisabled.png res/btnForts.png res/btnBorder.png - res/btnInvurnable.png + res/btnInvulnerable.png res/btnLaserSight.png res/btnLowGravity.png res/btnMines.png diff -r 692308790912 -r 21c986c528ba QTfrontend/hwform.cpp --- a/QTfrontend/hwform.cpp Sun May 03 21:28:15 2009 +0000 +++ b/QTfrontend/hwform.cpp Sun May 03 21:38:56 2009 +0000 @@ -171,7 +171,7 @@ wBackground->setFixedSize(this->width(), this->height()); wBackground->lower(); wBackground->init(); - wBackground->startAnimation(); + //wBackground->startAnimation(); PagesStack.push(ID_PAGE_MAIN); GoBack(); @@ -751,7 +751,7 @@ case gsFinished: { GoBack(); Music(ui.pageOptions->CBEnableMusic->isChecked()); - if (wBackground) wBackground->startAnimation(); + //if (wBackground) wBackground->startAnimation(); GoToPage(ID_PAGE_GAMESTATS); if (hwnet) hwnet->gameFinished(); break; @@ -761,7 +761,7 @@ if (id == ID_PAGE_INGAME) { GoBack(); Music(ui.pageOptions->CBEnableMusic->isChecked()); - if (wBackground) wBackground->startAnimation(); + //if (wBackground) wBackground->startAnimation(); if (hwnet) hwnet->gameFinished(); } }; diff -r 692308790912 -r 21c986c528ba QTfrontend/pages.cpp --- a/QTfrontend/pages.cpp Sun May 03 21:28:15 2009 +0000 +++ b/QTfrontend/pages.cpp Sun May 03 21:38:56 2009 +0000 @@ -886,46 +886,57 @@ TBW_mode_Forts = new ToggleButtonWidget(gbGameModes, ":/res/btnForts.png"); TBW_mode_Forts->setText(ToggleButtonWidget::tr("Fort Mode")); + TBW_mode_Forts->setToolTip(tr("Defend your fort and destroy the opponents, two team colours max!")); glGMLayout->addWidget(TBW_mode_Forts,0,0,1,1); TBW_teamsDivide = new ToggleButtonWidget(gbGameModes, ":/res/btnTeamsDivide.png"); TBW_teamsDivide->setText(ToggleButtonWidget::tr("Divide Teams")); + TBW_teamsDivide->setToolTip(tr("Teams will start on opposite sides of the terrain, two team colours max!")); glGMLayout->addWidget(TBW_teamsDivide,0,1,1,1); TBW_solid = new ToggleButtonWidget(gbGameModes, ":/res/btnSolid.png"); TBW_solid->setText(ToggleButtonWidget::tr("Solid Land")); + TBW_solid->setToolTip(tr("Land can not be destroyed!")); glGMLayout->addWidget(TBW_solid,0,2,1,1); TBW_border = new ToggleButtonWidget(gbGameModes, ":/res/btnBorder.png"); TBW_border->setText(ToggleButtonWidget::tr("Add Border")); + TBW_border->setToolTip(tr("Add an indestructable border around the terrain")); glGMLayout->addWidget(TBW_border,0,3,1,1); TBW_lowGravity = new ToggleButtonWidget(gbGameModes, ":/res/btnLowGravity.png"); TBW_lowGravity->setText(ToggleButtonWidget::tr("Low Gravity")); + TBW_lowGravity->setToolTip(tr("Lower gravity")); glGMLayout->addWidget(TBW_lowGravity,1,0,1,1); TBW_laserSight = new ToggleButtonWidget(gbGameModes, ":/res/btnLaserSight.png"); TBW_laserSight->setText(ToggleButtonWidget::tr("Laser Sight")); + TBW_laserSight->setToolTip(tr("Assisted aiming with laser sight")); glGMLayout->addWidget(TBW_laserSight,1,1,1,1); - TBW_invulnerable = new ToggleButtonWidget(gbGameModes, ":/res/btnInvurnable.png"); + TBW_invulnerable = new ToggleButtonWidget(gbGameModes, ":/res/btnInvulnerable.png"); TBW_invulnerable->setText(ToggleButtonWidget::tr("Invulnerable")); + TBW_invulnerable->setToolTip(tr("All hogs have a personal forcefield")); glGMLayout->addWidget(TBW_invulnerable,1,2,1,1); TBW_mines = new ToggleButtonWidget(gbGameModes, ":/res/btnMines.png"); TBW_mines->setText(ToggleButtonWidget::tr("Add Mines")); + TBW_mines->setToolTip(tr("Enable random mines")); glGMLayout->addWidget(TBW_mines,1,3,1,1); TBW_vampiric = new ToggleButtonWidget(gbGameModes, ":/res/btnVampiric.png"); TBW_vampiric->setText(ToggleButtonWidget::tr("Vampirism")); + TBW_vampiric->setToolTip(tr("Gain 80% of the damage you do back in health")); glGMLayout->addWidget(TBW_vampiric,2,0,1,1); TBW_karma = new ToggleButtonWidget(gbGameModes, ":/res/btnKarma.png"); TBW_karma->setText(ToggleButtonWidget::tr("Karma")); + TBW_karma->setToolTip(tr("Share your opponents pain, share their damage")); glGMLayout->addWidget(TBW_karma,2,1,1,1); TBW_artillery = new ToggleButtonWidget(gbGameModes, ":/res/btnArtillery.png"); TBW_artillery->setText(ToggleButtonWidget::tr("Artillery")); + TBW_artillery->setToolTip(tr("Your hogs are unable to move, put your artillery skills to the test")); glGMLayout->addWidget(TBW_artillery,2,2,1,1); // Right diff -r 692308790912 -r 21c986c528ba QTfrontend/res/btnInvulnerable.png Binary file QTfrontend/res/btnInvulnerable.png has changed diff -r 692308790912 -r 21c986c528ba QTfrontend/res/btnInvurnable.png Binary file QTfrontend/res/btnInvurnable.png has changed