# HG changeset patch # User koda # Date 1285465268 -7200 # Node ID 22e4d74240e5f5f0178e9e0fa98cf87daa52d545 # Parent db01c37494aff6f730616058ba388a02883f65a8 finishing touches to save games handling (help label, dim on overlay, edit text only when table is editable) diff -r db01c37494af -r 22e4d74240e5 hedgewars/PascalExports.pas --- a/hedgewars/PascalExports.pas Sat Sep 25 18:38:05 2010 +0200 +++ b/hedgewars/PascalExports.pas Sun Sep 26 03:41:08 2010 +0200 @@ -165,11 +165,6 @@ if closeFrontend then alsoShutdownFrontend:= true; end; -procedure HW_dismissReady; cdecl; export; -begin - ReadyTimeLeft:= 0; -end; - procedure HW_setLandscape(landscape: boolean); cdecl; export; begin if landscape then diff -r db01c37494af -r 22e4d74240e5 hedgewars/SDLh.pas --- a/hedgewars/SDLh.pas Sat Sep 25 18:38:05 2010 +0200 +++ b/hedgewars/SDLh.pas Sun Sep 26 03:41:08 2010 +0200 @@ -848,6 +848,8 @@ procedure startSpinning; cdecl; external; procedure stopSpinning; cdecl; external; function isPhone: Boolean; cdecl; external; +procedure replayBegan; cdecl; external; +procedure replayFinished; cdecl; external; {$ENDIF} implementation diff -r db01c37494af -r 22e4d74240e5 hedgewars/hwengine.pas --- a/hedgewars/hwengine.pas Sat Sep 25 18:38:05 2010 +0200 +++ b/hedgewars/hwengine.pas Sun Sep 26 03:41:08 2010 +0200 @@ -266,10 +266,6 @@ ControllerInit(); // has to happen before InitKbdKeyTable to map keys InitKbdKeyTable(); - if recordFileName = '' then - InitIPC; - WriteLnToConsole(msgGettingConfig); - LoadLocale(Pathz[ptLocale] + '/en.txt'); // Do an initial load with english if cLocaleFName <> 'en.txt' then begin @@ -279,10 +275,19 @@ LoadLocale(Pathz[ptLocale] + '/' + cLocaleFName); end; + WriteLnToConsole(msgGettingConfig); if recordFileName = '' then - SendIPCAndWaitReply('C') // ask for game config + begin + InitIPC; + SendIPCAndWaitReply('C'); // ask for game config + end else + begin LoadRecordFromFile(recordFileName); +{$IFDEF IPHONEOS} + replayBegan(); +{$ENDIF} + end; ScriptOnGameInit; diff -r db01c37494af -r 22e4d74240e5 hedgewars/uGame.pas --- a/hedgewars/uGame.pas Sat Sep 25 18:38:05 2010 +0200 +++ b/hedgewars/uGame.pas Sun Sep 26 03:41:08 2010 +0200 @@ -26,7 +26,7 @@ //////////////////// implementation //////////////////// -uses uMisc, uConsts, uKeys, uTeams, uIO, uAI, uGears, uScript, uSound; +uses uMisc, uConsts, uKeys, uTeams, uIO, uAI, uGears, uScript, uSound, SDLh; procedure DoGameTick(Lag: LongInt); var i: LongInt; @@ -68,6 +68,9 @@ if isSoundEnabled then playMusic; GameType:= gmtLocal; InitIPC; +{$IFDEF IPHONEOS} + replayFinished(); +{$ENDIF} end; end else ProcessGears diff -r db01c37494af -r 22e4d74240e5 project_files/HedgewarsMobile/Classes/EditableCellView.h --- a/project_files/HedgewarsMobile/Classes/EditableCellView.h Sat Sep 25 18:38:05 2010 +0200 +++ b/project_files/HedgewarsMobile/Classes/EditableCellView.h Sun Sep 26 03:41:08 2010 +0200 @@ -33,6 +33,7 @@ UILabel *titleLabel; NSInteger minimumCharacters; NSInteger maximumCharacters; + BOOL respectEditing; @private NSString *oldValue; @@ -43,6 +44,7 @@ @property (nonatomic,retain,readonly) UILabel *titleLabel; @property (nonatomic,assign) NSInteger minimumCharacters; @property (nonatomic,assign) NSInteger maximumCharacters; +@property (nonatomic,assign) BOOL respectEditing; @property (nonatomic,retain) NSString *oldValue; -(void) replyKeyboard; diff -r db01c37494af -r 22e4d74240e5 project_files/HedgewarsMobile/Classes/EditableCellView.m --- a/project_files/HedgewarsMobile/Classes/EditableCellView.m Sat Sep 25 18:38:05 2010 +0200 +++ b/project_files/HedgewarsMobile/Classes/EditableCellView.m Sun Sep 26 03:41:08 2010 +0200 @@ -23,7 +23,7 @@ #import "CommodityFunctions.h" @implementation EditableCellView -@synthesize delegate, textField, titleLabel, minimumCharacters, maximumCharacters, oldValue; +@synthesize delegate, textField, titleLabel, minimumCharacters, maximumCharacters, respectEditing, oldValue; -(id) initWithStyle:(UITableViewCellStyle)style reuseIdentifier:(NSString *)reuseIdentifier { if ((self = [super initWithStyle:style reuseIdentifier:reuseIdentifier])) { @@ -37,6 +37,7 @@ textField.clearsOnBeginEditing = NO; textField.returnKeyType = UIReturnKeyDone; textField.adjustsFontSizeToFitWidth = YES; + textField.userInteractionEnabled = YES; [textField addTarget:self action:@selector(save:) forControlEvents:UIControlEventEditingDidEndOnExit]; [self.contentView addSubview:textField]; @@ -51,6 +52,7 @@ minimumCharacters = 1; maximumCharacters = 64; + respectEditing = NO; oldValue = nil; } return self; @@ -98,9 +100,11 @@ return !([aTextField.text length] > self.maximumCharacters && [string length] > range.length); } -// allow editing only if delegate is set and conformant to protocol +// allow editing only if delegate is set and conformant to protocol, and if editableOnlyWhileEditing -(BOOL) textFieldShouldBeginEditing:(UITextField *)aTextField { - return (delegate != nil) && [delegate respondsToSelector:@selector(saveTextFieldValue:withTag:)]; + return (delegate != nil) && + [delegate respondsToSelector:@selector(saveTextFieldValue:withTag:)] && + (respectEditing) ? ((UITableView*)[self superview]).editing : YES; } // the textfield is being modified, update the navigation controller @@ -177,4 +181,12 @@ self.oldValue = nil; } +// when field is editable only when the tableview is editable, resign responder when exiting editing mode +-(void) willTransitionToState:(UITableViewCellStateMask)state { + if (respectEditing && state == UITableViewCellStateDefaultMask) + [self save:nil]; + + [super willTransitionToState:state]; +} + @end diff -r db01c37494af -r 22e4d74240e5 project_files/HedgewarsMobile/Classes/GameSetup.m --- a/project_files/HedgewarsMobile/Classes/GameSetup.m Sat Sep 25 18:38:05 2010 +0200 +++ b/project_files/HedgewarsMobile/Classes/GameSetup.m Sun Sep 26 03:41:08 2010 +0200 @@ -25,6 +25,7 @@ #import "PascalImports.h" #import "CommodityFunctions.h" #import "NSStringExtra.h" +#import "OverlayViewController.h" #define BUFFER_SIZE 255 // like in original frontend @@ -375,7 +376,6 @@ DLog(@"ERROR - wrong protocol number: [%s] - expecting %d", &buffer[1], eProto); clientQuit = YES; } - break; case 'i': switch (buffer[1]) { @@ -393,6 +393,10 @@ case 'q': // game ended, can remove the savefile [[NSFileManager defaultManager] removeItemAtPath:self.savePath error:nil]; + // so update the relative viewcontroler + [[NSNotificationCenter defaultCenter] postNotificationName:@"removedSave" object:nil]; + // and disable the overlay + setGameRunning(NO); break; default: // is it performant to reopen the stream every time? diff -r db01c37494af -r 22e4d74240e5 project_files/HedgewarsMobile/Classes/OverlayViewController.h --- a/project_files/HedgewarsMobile/Classes/OverlayViewController.h Sat Sep 25 18:38:05 2010 +0200 +++ b/project_files/HedgewarsMobile/Classes/OverlayViewController.h Sun Sep 26 03:41:08 2010 +0200 @@ -66,7 +66,10 @@ @end -// understands when the loading screen is done +// actual game started (controls should be enabled) BOOL isGameRunning; +void setGameRunning(BOOL value); +// black screen present +BOOL isReplay; // cache the grenade time NSInteger cachedGrenadeTime; \ No newline at end of file diff -r db01c37494af -r 22e4d74240e5 project_files/HedgewarsMobile/Classes/OverlayViewController.m --- a/project_files/HedgewarsMobile/Classes/OverlayViewController.m Sat Sep 25 18:38:05 2010 +0200 +++ b/project_files/HedgewarsMobile/Classes/OverlayViewController.m Sun Sep 26 03:41:08 2010 +0200 @@ -36,6 +36,7 @@ #define CONFIRMATION_TAG 5959 #define GRENADE_TAG 9595 +#define BLACKVIEW_TAG 9955 #define ANIMATION_DURATION 0.25 #define removeConfirmationInput() [[self.view viewWithTag:CONFIRMATION_TAG] removeFromSuperview]; @@ -97,6 +98,7 @@ #pragma mark View Management -(void) viewDidLoad { isGameRunning = NO; + isReplay = NO; cachedGrenadeTime = 2; isAttacking = NO; @@ -212,7 +214,7 @@ // dim the overlay when there's no more input for a certain amount of time -(IBAction) buttonReleased:(id) sender { - if (!isGameRunning) + if (isGameRunning == NO) return; UIButton *theButton = (UIButton *)sender; @@ -244,15 +246,12 @@ // issue certain action based on the tag of the button -(IBAction) buttonPressed:(id) sender { [self activateOverlay]; - if (isPopoverVisible) { + + if (isGameRunning == NO) + return; + + if (isPopoverVisible) [self dismissPopover]; - } - - if (!isGameRunning) - return; - - if (HW_isWaiting()) - HW_dismissReady(); UIButton *theButton = (UIButton *)sender; switch (theButton.tag) { @@ -402,12 +401,11 @@ NSSet *allTouches = [event allTouches]; CGPoint currentPosition = [[[allTouches allObjects] objectAtIndex:0] locationInView:self.view]; + if (isGameRunning == NO) + return; + switch ([allTouches count]) { case 1: - // this dismisses the "get ready" - if (HW_isWaiting()) - HW_dismissReady(); - // if we're in the menu we just click in the point if (HW_isAmmoOpen()) { HW_setCursor(HWXZ(currentPosition.x), HWYZ(currentPosition.y)); @@ -507,9 +505,11 @@ CGRect screen = [[UIScreen mainScreen] bounds]; NSSet *allTouches = [event allTouches]; int x, y, dx, dy; - UITouch *touch, *first, *second; + if (isGameRunning == NO) + return; + switch ([allTouches count]) { case 1: touch = [[allTouches allObjects] objectAtIndex:0]; @@ -562,9 +562,13 @@ #pragma mark - #pragma mark Functions called by pascal -// called from AddProgress and FinishProgress (respectively) +void setGameRunning(BOOL value) { + isGameRunning = value; +} + +// called by uStore from AddProgress void startSpinning() { - isGameRunning = NO; + setGameRunning(NO); CGRect screen = [[UIScreen mainScreen] bounds]; UIActivityIndicatorView *indicator = [[UIActivityIndicatorView alloc] initWithActivityIndicatorStyle:UIActivityIndicatorViewStyleWhiteLarge]; indicator.tag = 987654; @@ -575,13 +579,16 @@ [indicator release]; } +// called by uStore from FinishProgress void stopSpinning() { UIActivityIndicatorView *indicator = (UIActivityIndicatorView *)[[[[UIApplication sharedApplication] keyWindow] viewWithTag:SDL_VIEW_TAG] viewWithTag:987654]; [indicator stopAnimating]; - isGameRunning = YES; HW_zoomSet(1.7); + if (isReplay == NO) + setGameRunning(YES); } +// called by CCHandlers from chNextTurn void clearView() { UIWindow *theWindow = [[UIApplication sharedApplication] keyWindow]; UIButton *theButton = (UIButton *)[theWindow viewWithTag:CONFIRMATION_TAG]; @@ -599,4 +606,34 @@ cachedGrenadeTime = 2; } +// called by hwengine +void replayBegan() { + UIWindow *theWindow = [[UIApplication sharedApplication] keyWindow]; + UIView *blackView = [[UIView alloc] initWithFrame:theWindow.frame]; + blackView.backgroundColor = [UIColor blackColor]; + blackView.alpha = 0.6; + blackView.tag = BLACKVIEW_TAG; + blackView.exclusiveTouch = NO; + blackView.multipleTouchEnabled = NO; + blackView.userInteractionEnabled = NO; + [theWindow addSubview:blackView]; + [blackView release]; + isReplay = YES; +} + +// called by uGame +void replayFinished() { + UIWindow *theWindow = [[UIApplication sharedApplication] keyWindow]; + UIView *blackView = (UIView *)[theWindow viewWithTag:BLACKVIEW_TAG]; + + [UIView beginAnimations:@"removing black" context:NULL]; + [UIView setAnimationDuration:1]; + blackView.alpha = 0; + [UIView commitAnimations]; + [theWindow performSelector:@selector(removeFromSuperview) withObject:blackView afterDelay:1]; + + setGameRunning(YES); + isReplay = NO; +} + @end diff -r db01c37494af -r 22e4d74240e5 project_files/HedgewarsMobile/Classes/PascalImports.h --- a/project_files/HedgewarsMobile/Classes/PascalImports.h Sat Sep 25 18:38:05 2010 +0200 +++ b/project_files/HedgewarsMobile/Classes/PascalImports.h Sun Sep 26 03:41:08 2010 +0200 @@ -66,7 +66,6 @@ void HW_pause(void); void HW_terminate(BOOL andCloseFrontend); - void HW_dismissReady(void); void HW_setLandscape(BOOL rotate); void HW_setCursor(int x, int y); @@ -74,7 +73,6 @@ BOOL HW_isAmmoOpen(void); BOOL HW_isPaused(void); - BOOL HW_isWaiting(void); BOOL HW_isWeaponRequiringClick(void); BOOL HW_isWeaponTimerable(void); BOOL HW_isWeaponSwitch(void); diff -r db01c37494af -r 22e4d74240e5 project_files/HedgewarsMobile/Classes/SavedGamesViewController.m --- a/project_files/HedgewarsMobile/Classes/SavedGamesViewController.m Sat Sep 25 18:38:05 2010 +0200 +++ b/project_files/HedgewarsMobile/Classes/SavedGamesViewController.m Sun Sep 26 03:41:08 2010 +0200 @@ -32,7 +32,10 @@ -(void) viewDidLoad { self.tableView.backgroundView = nil; - + [[NSNotificationCenter defaultCenter] addObserver:self + selector:@selector(viewWillAppear:) + name:@"removedSave" + object:nil]; [super viewDidLoad]; } @@ -53,16 +56,9 @@ [[self parentViewController] dismissModalViewControllerAnimated:YES]; } -// modifies the navigation bar to add the "Add" and "Done" buttons -(IBAction) toggleEdit:(id) sender { BOOL isEditing = self.tableView.editing; [self.tableView setEditing:!isEditing animated:YES]; - - UIBarButtonItem *barButton = (UIBarButtonItem *)sender; - if (isEditing) - [barButton setTitle:NSLocalizedString(@"Edit",@"")]; - else - [barButton setTitle:NSLocalizedString(@"Commit",@"")]; } #pragma mark - @@ -84,7 +80,7 @@ editableCell.delegate = self; } editableCell.tag = [indexPath row]; - + editableCell.respectEditing = YES; editableCell.textField.text = [[self.listOfSavegames objectAtIndex:[indexPath row]] stringByDeletingPathExtension]; editableCell.accessoryType = UITableViewCellAccessoryDisclosureIndicator; @@ -97,13 +93,24 @@ return (UITableViewCell *)editableCell; } -/* + -(UIView *)tableView:(UITableView *)tableView viewForFooterInSection:(NSInteger) section { - UITableViewCellEditingStyleInsert -}*//* --(UITableViewCellEditingStyle) tableView:(UITableView *)tableView editingStyleForRowAtIndexPath:(NSIndexPath *)indexPath { - return UITableViewCellEditingStyleInsert; -}*/ + UIView *footer = [[UIView alloc] initWithFrame:CGRectMake(0, 0, self.tableView.frame.size.width, 50)]; + footer.backgroundColor = [UIColor clearColor]; + + UILabel *label = [[UILabel alloc] initWithFrame:CGRectMake(0, 0, self.tableView.frame.size.width*80/100, 100)]; + label.center = CGPointMake(self.tableView.frame.size.width/2,70); + label.textAlignment = UITextAlignmentCenter; + label.font = [UIFont systemFontOfSize:16]; + label.textColor = [UIColor lightGrayColor]; + label.numberOfLines = 5; + label.text = NSLocalizedString(@"Games are automatically saved and can be resumed by selecting an entry above.\nYou can modify this list by pressing the 'Edit' button.\nNotice that completed games are deleted, so make backups.",@""); + + label.backgroundColor = [UIColor clearColor]; + [footer addSubview:label]; + [label release]; + return [footer autorelease]; +} -(void) tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath { NSUInteger row = [indexPath row]; diff -r db01c37494af -r 22e4d74240e5 project_files/HedgewarsMobile/Classes/SavedGamesViewController.xib --- a/project_files/HedgewarsMobile/Classes/SavedGamesViewController.xib Sat Sep 25 18:38:05 2010 +0200 +++ b/project_files/HedgewarsMobile/Classes/SavedGamesViewController.xib Sun Sep 26 03:41:08 2010 +0200 @@ -12,7 +12,7 @@ YES - + YES @@ -75,10 +75,9 @@ 5 - Edit IBIPadFramework - 1 + 2 diff -r db01c37494af -r 22e4d74240e5 project_files/HedgewarsMobile/Resources/MainMenuViewController-iPad.xib --- a/project_files/HedgewarsMobile/Resources/MainMenuViewController-iPad.xib Sat Sep 25 18:38:05 2010 +0200 +++ b/project_files/HedgewarsMobile/Resources/MainMenuViewController-iPad.xib Sun Sep 26 03:41:08 2010 +0200 @@ -12,7 +12,6 @@ YES - YES @@ -47,6 +46,7 @@ 274 {1024, 768} + NO IBIPadFramework @@ -59,6 +59,7 @@ 292 {{383, 427}, {263, 244}} + NO IBIPadFramework 0 @@ -95,6 +96,7 @@ -2147483356 {{611, 417}, {263, 244}} + NO 1 IBIPadFramework @@ -120,9 +122,11 @@ 292 - {{20, 19}, {18, 19}} + {{788, 300}, {18, 19}} + NO + 0.31690141558647156 3 IBIPadFramework 0 @@ -142,6 +146,7 @@ 292 {{376, 345}, {271, 21}} + NO YES 7 @@ -170,6 +175,7 @@ 292 {{932, 686}, {72, 62}} + NO 2 IBIPadFramework @@ -192,6 +198,7 @@ 292 {{20, 686}, {72, 62}} + NO 4 IBIPadFramework @@ -209,6 +216,7 @@ {1024, 768} + 1 MCAwIDAAA @@ -303,8 +311,8 @@ + -