# HG changeset patch # User nemo # Date 1314131877 14400 # Node ID 244cbc1448bd258e192f69c60566ed5a8a9e19ca # Parent 85336f377479dd1372f19620438653851e0d1299 Set more generous minimums. Flicker seems to have nothing to do with minimum size. I get it even for fairly large dimensions after scaling down from a much larger size. Similar to issues with zoom from about a month ago, before unc0rr fixed them. diff -r 85336f377479 -r 244cbc1448bd hedgewars/hwengine.pas --- a/hedgewars/hwengine.pas Tue Aug 23 09:32:59 2011 -0400 +++ b/hedgewars/hwengine.pas Tue Aug 23 16:37:57 2011 -0400 @@ -241,8 +241,8 @@ {$ENDIF} cMinScreenWidth:= cScreenWidth; cMinScreenHeight:= cScreenHeight; - if 768 < cMinScreenWidth then cMinScreenWidth:= 768; - if 576 < cMinScreenHeight then cMinScreenHeight:= 576; + if 480 < cMinScreenWidth then cMinScreenWidth:= 480; + if 320 < cMinScreenHeight then cMinScreenHeight:= 320; initEverything(true); diff -r 85336f377479 -r 244cbc1448bd hedgewars/uVariables.pas --- a/hedgewars/uVariables.pas Tue Aug 23 09:32:59 2011 -0400 +++ b/hedgewars/uVariables.pas Tue Aug 23 16:37:57 2011 -0400 @@ -25,8 +25,8 @@ var /////// init flags /////// - cMinScreenWidth : LongInt = 768; - cMinScreenHeight : LongInt = 576; + cMinScreenWidth : LongInt = 480; + cMinScreenHeight : LongInt = 320; cScreenWidth : LongInt = 1024; cScreenHeight : LongInt = 768; cBits : LongInt = 32;