# HG changeset patch # User nemo # Date 1359726427 18000 # Node ID 29b891dbf2a012b32417a3f2004c5ed2ab50a5e3 # Parent c708b4f5cffcba23be4b8dfd6d427de397912b8a forgot this one diff -r c708b4f5cffc -r 29b891dbf2a0 QTfrontend/model/GameStyleModel.cpp --- a/QTfrontend/model/GameStyleModel.cpp Thu Jan 31 22:13:30 2013 -0500 +++ b/QTfrontend/model/GameStyleModel.cpp Fri Feb 01 08:47:07 2013 -0500 @@ -25,12 +25,11 @@ #include "physfs.h" #include "GameStyleModel.h" +#include "hwconsts.h" void GameStyleModel::loadGameStyles() { - const QString appDir = QString(PHYSFS_getBaseDir()); - beginResetModel(); // empty list, so that we can (re)fill it @@ -81,7 +80,7 @@ // detect if script is dlc QString scriptPath = PHYSFS_getRealDir(QString("Scripts/Multiplayer/%1.lua").arg(script).toLocal8Bit().data()); - bool isDLC = !scriptPath.startsWith(appDir); + bool isDLC = !scriptPath.startsWith(datadir->absolutePath()); QStandardItem * item = new QStandardItem((isDLC ? "*" : "") + name);