# HG changeset patch # User unc0rr # Date 1322724606 -14400 # Node ID 2bed5ba1a7ea4725e3d9fd02485f79c38899503e # Parent bced12412f9490cb0e4003f722fdab64ade4607d Why 'And'? (help parser) diff -r bced12412f94 -r 2bed5ba1a7ea hedgewars/GSHandlers.inc --- a/hedgewars/GSHandlers.inc Wed Nov 30 23:16:44 2011 +0100 +++ b/hedgewars/GSHandlers.inc Thu Dec 01 11:30:06 2011 +0400 @@ -5000,7 +5000,7 @@ end; if Gear^.Pos = 4 then - if ((GameTicks mod 1000) = 0) and ((GameFlags And gfInvulnerable) = 0) then + if ((GameTicks mod 1000) = 0) and ((GameFlags and gfInvulnerable) = 0) then begin t:= GearsList; while t <> nil do