# HG changeset patch # User Wuzzy # Date 1520605228 -3600 # Node ID 2c867c7d939f4ef5cdea50a53835cb7d9a0de1e2 # Parent 39aa98d01e80923e09615f77775792002a061c0d ACF6: Change mines, remove mines placed at unfair positions MinesNum was set to a non-zero value. Some mines ended up in weird positions like directly under a crate. Now all mines and barrels are placed manually. diff -r 39aa98d01e80 -r 2c867c7d939f ChangeLog.txt --- a/ChangeLog.txt Fri Mar 09 14:27:37 2018 +0100 +++ b/ChangeLog.txt Fri Mar 09 15:20:28 2018 +0100 @@ -71,6 +71,7 @@ A Classic Fairytale: + Mission 3: Display number of turns left at timed parcours + Mission 2, Mission 5: Reduce computer hog levels + + Mission 6: Change mines * Fix incorrect storytelling in mission descriptions * Mission 1: Fix error message spam when Leaks a Lot drowns * Mission 3: Fix cannibals sometimes doing nothing for a full turn diff -r 39aa98d01e80 -r 2c867c7d939f share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/dragon.lua --- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/dragon.lua Fri Mar 09 14:27:37 2018 +0100 +++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/dragon.lua Fri Mar 09 15:20:28 2018 +0100 @@ -590,12 +590,26 @@ AddGear(957, 1903, gtMine, 0, 0, 0, 0) AddGear(909, 1910, gtMine, 0, 0, 0, 0) AddGear(889, 1917, gtMine, 0, 0, 0, 0) + + -- Place misc. mines + AddGear(759, 878, gtMine, 0, 0, 0, 0) + AddGear(2388, 759, gtMine, 0, 0, 0, 0) + AddGear(2498, 696, gtMine, 0, 0, 0, 0) + AddGear(2936, 1705, gtMine, 0, 0, 0, 0) + AddGear(3119, 1366, gtMine, 0, 0, 0, 0) + AddGear(2001, 832, gtMine, 0, 0, 0, 0) + AddGear(2008, 586, gtMine, 0, 0, 0, 0) + AddGear(511, 1245, gtMine, 0, 0, 0, 0) + + -- And one barrel for fun + AddGear(719, 276, gtExplosives, 0, 0, 0, 0) + ------ STICKY MINE LIST ------ - tempG = AddGear(1199, 733, gtSMine, 0, 0, 0, 0) - tempG = AddGear(1195, 793, gtSMine, 0, 0, 0, 0) - tempG = AddGear(1201, 861, gtSMine, 0, 0, 0, 0) - tempG = AddGear(682, 878, gtSMine, 0, 0, 0, 0) - tempG = AddGear(789, 876, gtSMine, 0, 0, 0, 0) + AddGear(1199, 733, gtSMine, 0, 0, 0, 0) + AddGear(1195, 793, gtSMine, 0, 0, 0, 0) + AddGear(1201, 861, gtSMine, 0, 0, 0, 0) + AddGear(682, 878, gtSMine, 0, 0, 0, 0) + AddGear(789, 876, gtSMine, 0, 0, 0, 0) end function SetupEvents() @@ -660,10 +674,9 @@ GameFlags = gfSolidLand + gfDisableLandObjects + gfDisableWind + gfDisableGirders TurnTime = 60000 CaseFreq = 0 - MinesNum = 20 + MinesNum = 0 MinesTime = 5000 - Explosives = 6 - Delay = 10 + Explosives = 0 MapGen = mgDrawn Theme = "City" SuddenDeathTurns = 25