# HG changeset patch # User Wuzzy # Date 1460509464 -7200 # Node ID 2d57eed66d419ce26a16d0c2a70bfc041dd59d3b # Parent 373150be03569e10f9d3413787e87b0e92b0841c Fix bad comment in Construction Mode diff -r 373150be0356 -r 2d57eed66d41 share/hedgewars/Data/Scripts/Multiplayer/Construction_Mode.lua --- a/share/hedgewars/Data/Scripts/Multiplayer/Construction_Mode.lua Wed Apr 13 03:03:46 2016 +0200 +++ b/share/hedgewars/Data/Scripts/Multiplayer/Construction_Mode.lua Wed Apr 13 03:04:24 2016 +0200 @@ -26,12 +26,12 @@ ------------------------------------------------------------------------------ -- The script parameter can be used to configure the energy -- of the game. It is a comma-seperated list of key=value pairs, where each --- key is a word and each value is an negative integer between 0 and 4294967295. +-- key is a word and each value is an integer between 0 and 4294967295. -- -- Possible keys: --- initialenergy: Amount of energy that each team starts with (default: 550) --- energyperround: Amount of energy that each team gets per round (default: 50) ---- maxenergy: Maximum amount of energy each team can hold (default: 1000). +--- maxenergy: Maximum amount of energy each team can hold (default: 1000) -- Example: “initialenergy=750, maxenergy=2000” starts thee game with 750 energy -- and sets the maximum energy to 2000