# HG changeset patch # User sheepluva # Date 1461773328 -7200 # Node ID 3182ee5be2b0ef36fd9283dee333df5bb21567f6 # Parent 329ab1a0a7508500dfd7099b700d81cb90d56e1f make construction mode recognize fort maps too diff -r 329ab1a0a750 -r 3182ee5be2b0 share/hedgewars/Data/Scripts/Multiplayer/Construction_Mode.lua --- a/share/hedgewars/Data/Scripts/Multiplayer/Construction_Mode.lua Wed Apr 27 17:54:36 2016 +0200 +++ b/share/hedgewars/Data/Scripts/Multiplayer/Construction_Mode.lua Wed Apr 27 18:08:48 2016 +0200 @@ -1536,7 +1536,7 @@ EnableGameFlags(gfInfAttack) - fortMode = GetGameFlag(gfForts) + fortMode = (MapGen == mgForts) or GetGameFlag(gfForts) -- if there are forts, let engine place the hogs on them if fortMode then