# HG changeset patch # User nemo # Date 1388446163 18000 # Node ID 34e8880f1f0a0f6a95b165578272d84b897c32a3 # Parent d6d3be73d427beb8e41936bd8910ae258f036eb7 missed this in the merge. rejected the uGearsHandlersMess changes thinking they were all desyncing, but there was the function rename from uLandGraphics diff -r d6d3be73d427 -r 34e8880f1f0a hedgewars/uGearsHandlersMess.pas --- a/hedgewars/uGearsHandlersMess.pas Tue Dec 31 00:19:12 2013 +0100 +++ b/hedgewars/uGearsHandlersMess.pas Mon Dec 30 18:29:23 2013 -0500 @@ -5481,7 +5481,7 @@ if (Timer = iceCollideWithGround) and ((GameTicks - Power) > groundFreezingTime) then begin - FillRoundInLand(target.x, target.y, iceRadius, icePixel); + FillRoundInLandFT(target.x, target.y, iceRadius, icePixel); landRect.x := min(max(target.x - iceRadius, 0), LAND_WIDTH - 1); landRect.y := min(max(target.y - iceRadius, 0), LAND_HEIGHT - 1); landRect.w := min(2*iceRadius, LAND_WIDTH - landRect.x - 1);