# HG changeset patch # User nemo # Date 1312730607 14400 # Node ID 3b344484883e73f036320d767b08549263d234cc # Parent 1040c0946ef8ba076bdb898970859daddb9cfa70 Don't reset attack when Unplaced. diff -r 1040c0946ef8 -r 3b344484883e hedgewars/uGears.pas --- a/hedgewars/uGears.pas Sun Aug 07 11:18:49 2011 -0400 +++ b/hedgewars/uGears.pas Sun Aug 07 11:23:27 2011 -0400 @@ -915,7 +915,7 @@ begin dec(delay2); - if ((delay2 mod cInactDelay) = 0) and (CurrentHedgehog <> nil) and (CurrentHedgehog^.Gear <> nil) then + if ((delay2 mod cInactDelay) = 0) and (CurrentHedgehog <> nil) and (CurrentHedgehog^.Gear <> nil) and not CurrentHedgehog^.Unplaced then begin if (CurrentHedgehog^.Gear^.State and gstAttacked <> 0) and (Ammoz[CurrentHedgehog^.CurAmmoType].Ammo.Propz and ammoprop_NeedTarget <> 0) then begin